Total Members Voted: 15
Looks nice. I have issues modeling realistic/non-blocky looking cars myself. How on-grid are your vertices? That's the issue I've always had - I always want to keep everything on-grid, but things never look realistic enough.And btw, steering wheel animation are very easy. I forget where I learned it, but it takes me no more than ten seconds to set up an animation for the steering wheel. When you get there, I do suggest you use the IPO animation editor instead of action editor, especially if the steering wheel is angled up like in real life.If you don't already have this reference, I suggest you use it. I use it all the time. It has the description for the steering wheel and brakelight animations.
Hm that looks like a GTA 5 car for some reason, and that's not bad at all!
i really don't mean to rain on your parade but i don't think blockland needs any more car vehicleslike almost all the vehicles released recently are normal civilian cars
Bullstuff. We need normal Civilian cars, all the civilian cars are old and suck with physics. Not many are the best, Keep adding more civi cars Georges..EDIT: Are you also using Jeep physics on this? Or having someone make them for you? This car will be used alot if it doesn't use jeep physics..
Bullstuff. We need normal Civilian cars, all the civilian cars are old and suck with physics. Not many are the best, Keep adding more civi cars Georges..physics..
You should add CVS to make body, hood, trunk, roof, bumpers, and interior different colours. Also rather than making a C63 variant, make the C63 parts as CVS parts.
Bullsh*t. We need normal Civilian cars, all the civilian cars are old and suck with physics. Not many are the best, Keep adding more civi cars Georges..
Why does the right side of the dashboard look weird?