Author Topic: Oculus Rift: DK2 or consumer?  (Read 1938 times)

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Thinking of saving for an oculus rift, but not sure if I should wait for the consumer version to come out
Does anyone know pros/cons for the two

consumer is probably more stable and cheaper
just wait


If you want to make a game that supports Oculus Rift, get the Development Kit or DK#. If you just wanna play games with it, get Consumer.
But like, why not make a universal version for both uses? People could make Oculus Rift mods and stuff like that and have a comfortable consumer level product at the same time. Versatility man.

But like, why not make a universal version for both uses? People could make Oculus Rift mods and stuff like that and have a comfortable consumer level product at the same time. Versatility man.

Because the DK is intended as a barebones unit with basic functionality established, so devs can work on games that support it as soon as possible. It's still nowhere near a consumer-grade release. If they spent time focusing on one essentially finished unit, that would just delay when developers get to start working on games for it.

There's nothing wrong with the current formula. Developers get a working unit, and consumers that absolutely can't wait get a fun toy to play around with until the final release.

Because the DK is intended as a barebones unit with basic functionality established, so devs can work on games that support it as soon as possible. It's still nowhere near a consumer-grade release. If they spent time focusing on one essentially finished unit, that would just delay when developers get to start working on games for it.

There's nothing wrong with the current formula. Developers get a working unit, and consumers that absolutely can't wait get a fun toy to play around with until the final release.
Alrighty, but when it is finished... Can you still develop with it?? I hope you can!

i own the oculus rift. it's over hyped. it's really cool for a month or two but there are a lot of pixels and its extremely difficult to set up.

i own the oculus rift. it's over hyped. it's really cool for a month or two but there are a lot of pixels and its extremely difficult to set up.

Because it's a developer kit. It's far from a finished product. They tell you that when you buy it.

i own the oculus rift. it's over hyped. it's really cool for a month or two but there are a lot of pixels and its extremely difficult to set up.
a lot of pixels? well the dk2 only shipped last month i think, did you get the first one?

nah i have the original. dont be an idiot and say "its only like that because its the dev kit". vr is inconvienent and really just a novelty at this point in time. its bulky and while amazing at first you really just want to play games normally after a few months of it. also there is like a 30% chance it wont even work with your pc.

i own the oculus rift. it's over hyped. it's really cool for a month or two but there are a lot of pixels and its extremely difficult to set up.
if there's a lot of pixels, doesn't that mean a higher PPI?

get neither because HMDs are stupid

get neither because HMDs are stupid
:( but vee-arrrr
nah i have the original. dont be an idiot and say "its only like that because its the dev kit". vr is inconvienent and really just a novelty at this point in time. its bulky and while amazing at first you really just want to play games normally after a few months of it. also there is like a 30% chance it wont even work with your pc.
Honestly I know it's a novelty and it'd be fun to play around with (when I get the cash I guess lol)

by "a lot of pixels" i mean "a lot of visible pixels"

its kind of like having a little black grid running along everything you can see. i'd be lying if i said it was intrusive though, its a bit annoying at first but after a few minutes your brain just looks past it without even noticing.

nah i have the original. dont be an idiot and say "its only like that because its the dev kit". vr is inconvienent and really just a novelty at this point in time. its bulky and while amazing at first you really just want to play games normally after a few months of it. also there is like a 30% chance it wont even work with your pc.

"dont be an idiot and say "its only like that because its the dev kit""

Yes because saying the unit you have is an early version makes somebody an idiot. Give me a loving break.

And it really is because it's a dev kit. You're using one of the earliest usable prototype versions. The resolution has been increased in DK2, it's much lighter, and the video latency has been reduced. They've also added positional head tracking. And that still isn't up to the standard they want for the consumer release.

Like I said, it's a substandard release so that devs can have a working version to begin development on, so they're not waiting until the device is out before they can start working on games.

Thinking VR is novelty is one thing, but complaining that the DK1 has "a lot of pixels and its extremely difficult to set up" when you knew full-loving-well it was an early release is absolutely ludicrous.