script_petMod [v2]

Poll

How should I add dinosaurs to the mod?

/getDino and randomize which dinosaur
26 (51%)
/get commands for every dino
16 (31.4%)
rewrite mod to use one servercmd with the pet as an argument
8 (15.7%)
add all the shapes as players and move the mod to events
1 (2%)

Total Members Voted: 51

Author Topic: script_petMod [v2]  (Read 7566 times)

Ever wanted your own pet in Blockland?

Description: A mod that lets you use server commands to obtain an AI pet that follows you around.

Authors:
Aoki - new code stuffs
halcynthis - the original pet mod
Fooly Cooly - models
Jookia - Timeout code from CityRP

Attached is a picture that shows the pets and the help command.

LINK: http://www.mediafire.com/download/5ckz7jkdyzkt2w4

***changelog***
>added flooding
>added player check
>added a fix for pet killing messing up the id system
>added a check for numbers in pet names, pet names shouldn't have numbers
>fixed resizing
***end***

« Last Edit: August 22, 2014, 02:46:20 PM by Aoki² »

why do I remember this


also, DOG





why does this make really nostalgic


Add phy's dinosaurs and I will do anything
anything

lol because of the way i wrote the package, when you click a drug in CityRPG servers it will say " is feeling pretty happy."
Add WALL-e please?
if I can find a model I'll do it
lol a pet child
yea that pet's ridiculous; considering removing
Add phy's dinosaurs and I will do anything
anything
can I get a link?
« Last Edit: August 21, 2014, 10:44:59 PM by Aoki² »



anyone have the doge link?

anyone have the doge link?
it's fooly's fun commands and as far as I know it's been failbinned

Doesn't work due to missing description.txt. However, I added it and the add-on worked fine.