anything related to mobile gaming which has a insanely bigger demographic for females than for males are Facebook free to play (pay to win) bullstuff.
They're still games. They still have the objective (Goals/Objectives, Rules, Obstacles/Failure States, Boundaries) aspects of a game, as well as some subjective ones (stuff like the audio, visuals, input, output and engagement). You can't just discount them because they're poorly made and have a stuffty monetisation system.
I hate them too, just as much as I hate a lot of crap on Newgrounds, but I'm not about to discount them when they clearly still are games in some respect.
This business model is extremely stupid in comparison to actual games. The females that play those games will NOT become actual gamers. It's not something they pick up and feel accomplished, no, it's something they pick up, annoy their 'friends' with and then brag around with on every case.
I disagree. Yeah, we might look down on them from our Ivory Towers with our giant Steam libraries and hours of console wear-and-tear, but that doesn't we can say "they're not REAL gamers". That's a cop out phrase gamers use to feel better about themselves when they find out people spend more time in real life than they do playing games.
I'm sure these people do feel accomplished. They may love to brag about it, but they still feel the same things we do. We're all human.
There was nothing stopping females from playing "normal" games directly, and they did, do, and will continue to do, which is perfectly fine and great.
Aside from the fact that it's like when I first saw anime/manga and wondered "What the forget?" There's just so many games, genres, styles etc that you don't really know where to start, or what you're going to like. A lot of people won't try something because they're scared of it, which is what I was of anime/manga for a while. It takes either somebody recommending you trying something, or a "leap of faith".
If your "theory" is true, this equivalents to toddler educational games. Why doesn't someone add toddler professional gamers to the demographic?
Who's to say they haven't? I actually haven't seen or heard of many toddlers playing video games. I bet a lot do, but statistics don't record for them because they don't purchase the games or talk about them online.