Author Topic: Wrapperup's Original Bedroom Freebuild [Static Maps] (BETA)  (Read 31989 times)


Permanently banned Ampty, ID 3428 for massively spamming, with 14k of baseplates.

i can only imagine how bad framerates must get on it


Well, I cleaned up some areas, so it should look a lot better. (Left some of the big builds though)

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OH MY GOD WRAPPER.

WRAPPER GLORIOUS LEADER.

THE RISE OF THE BEDROOM.

jesus christ this is the only liable option for interiors and possibly terrain, and you did it.

you loving did it, wrapper.

and it looks much better than post v21.
Actually marble man did it but this is rly good.


Actually marble man did it but this is rly good.

Marble was the first, but obviously his could have been done MUCH better. his had hundreds of static shapes, while mine only has 7 at the moment. And mine isnt made of cubes and has textures.

i can only imagine how bad framerates must get on it

I haven't had any complaints of lag. On Marble Man's bedroom, i had some pretty shoddy FPS on max shaders. No lag for me atleast on my bedroom, i'm not sure how that will translate to you, but the server is 24/7, so you can see how well it performs until i release the bedroom.
« Last Edit: September 02, 2014, 04:34:27 PM by Wrapperup »

You could use blbs for rendering the room and static shapes for collision/brick grid to improve the performance.

You could use blbs for rendering the room and static shapes for collision/brick grid to improve the performance.
you seem to have that backwards


static shapes (normally) do not have collision
making the model align to the grid would be a pain

static shapes (normally) do not have collision
making the model align to the grid would be a pain
You can only store axis aligned cuboid collision in a blb, and only 10 of them. A static shape can (based on my test) contain 312 convex collision objects and they don't have to be aligned. The beveled sides of the bed for example, can not be done with blb collision.

A blb can only contain brick grid information (how do we call this, like where you can place bricks on it) for up to 64x64 studs. That's too small for the bedroom, so you'd need a lot of different bricks. A static shape collision layer however can also support bricks, while being a lot larger.

Aligning the model to the grid would also not be a pain at all.


« Last Edit: September 02, 2014, 06:49:05 PM by WaterOre »