Poll

Would you play?

I would be dedicated to this server
3 (11.5%)
I would try and play this a lot
3 (11.5%)
I would play it if I could be sure when its up
5 (19.2%)
I would play
7 (26.9%)
I would play a little
3 (11.5%)
I would just test it out
3 (11.5%)
No
1 (3.8%)
No, this idea sucks. Stop.
1 (3.8%)

Total Members Voted: 26

Author Topic: Who would play a Mount and Blade server?  (Read 2305 times)

I've started developing a Mount and Blade server, or, a very new type of mini empires(BUT WAIT THERE'S MORE).

It will include an original story, lore, map, and gameplay will be based a lot off of Mount and Blade, minus the combat a bit(stay in there, it gets better).

For those of you who don't play Mount and Blade, I'll explain:

This is like a MERP, however, very different. There is a large map, players control smaller units, and we use the dice mod. What is different, though, is that you don't make an empire. There are existing empires and factions, that control pre-made cities, castles, and villages. These empires have co-existed long enough, and are each ready for world domination.

You, the player, can chose which of these empires you will fight for, or, if you want to be an emperor yourself, fight for your own empire and enter the race for world domination. The player will take control as a either a leader of mercenaries, bandits, or vigilantes. Or, if they so chose, they can start as, or become, a general, commander, or vassal of an empire, fighting with their empire's troops and fellow vassals against the empire's enemies (with a nice salary, too).

If you ever make it as an emperor and have vassals and generals under your name, you will be able to command them and fight wars with them, and go in there and fight alongside your faithful vassals. You will manage your wars, your empire, economy, taxes, structure, government, expansion, and much more. You also get some free soldiers, decide fief ownership, a big share of loot, and all the emperor perks you can think of.

The gameplay consists of you starting off as one person. You control you, and only yourself. You will buy your own troops, food, and weapons before you start on your journey into the world. You will constantly depend on your salary to keep your troops paid and fed, and your troops to keep you from getting captured by whoever could do such against you. You make up your own goal after that, whether or not you want to help a nation, lead bandits, take the law into your own hands, start your own empire, improvise for money, research technology and research for an empire, you name it.

So, why remake this in Blockland, and not just go play MnB? The possibilities and freedom, as always, are endless! You can make your own outposts, construct small villages, start a company, start an evil society plotting to take over the political system, you could be a viking and wreak havoc on the coast, you could customize your sieges, customize your player, make a full-fleshed character, create your own troop and tech trees, wall your empire, turn your empire into a democracy, turn your democracy into a dictatorship - I could keep going on

This is a roleplay and a merp mixed in the best way I know. Mount and Blade with infinite freedom.

The idea is to be a dependent player - dependent on your empire, salary, troops, food and luck. With most mini empires, you are controlling a whole nation on your own. You either take on full or no responsibility. I hope to create a roleplay, persistant world, real-time strategy game based on the amazing mount and blade series.

I'm not advertising, I'm not hyping, not asking for help - I honestly need to know if some of you would fill up the server and help make this a reality. I will do some major work and progress on this if I know it could work. I have the lore, rules, and map in line and ready to make on my own, I would seriously do this if it was a good decision, and that's what I want to know.

Would you play this?

(However, If you want to help, contact me. You could help make the pre-made cities!)
« Last Edit: September 07, 2014, 02:46:42 AM by skoopdahoop »

Not at all. Mountain Bla-De has a unique map system and combat, which would be near impossible to put into blockland. Not to mention how fast paced blockland is, compared to the slow Mountain Bla-De.

I like the idea, at the least. I won't say that you won't be able to do it, because in truth I have no real idea whether you do or don't have the ability to pull something off like this, but if/when it goes up I'll give it a try, assuming I know when it's up.

Not at all. Mountain Bla-De has a unique map system and combat, which would be near impossible to put into blockland. Not to mention how fast paced blockland is, compared to the slow Mountain Bla-De.

Of course it won't be exact, and some things would need to be added and taken away to make it stable.

I don't want to make a replica, I want to make a similar idea. Read the OP.

I like the idea, at the least. I won't say that you won't be able to do it, because in truth I have no real idea whether you do or don't have the ability to pull something off like this, but if/when it goes up I'll give it a try, assuming I know when it's up.

Like I said, if I know people would give it a try, I will make what I stated in the OP. I can say that with confidence, despite my insecurities about it. This isn't going to be Furdle's Mount and Blade either, where I get inspired, start, then run outa fuel. I'm ready for this, and working on it would only raise my inspiration and drive through the way. That's how I am.
« Last Edit: September 07, 2014, 02:41:54 AM by skoopdahoop »

Like I said, if I know people would give it a try, I will make what I stated in the OP. I can say that with confidence, despite my insecurities about it. This isn't going to be Furdle's Mount and Blade either, where I get inspired, start, then run outa fuel. I'm ready for this, and working on it would only raise my inspiration and drive through the way. That's how I am.
Just like love.

Also, I could do without it, but does anyone know a good way to directly keep track of money and items?


Also, I could do without it, but does anyone know a good way to directly keep track of money and items?


Click on your character? Your character could have the list of the party (Money Currency, Party size, party max size, Kingdom information, etc). I know what you're talking about, a long time ago when I was a nublet I actually tried doing this sort of thing, but MERP got boring since you have to make a map and that takes a long time, and there arent any dedicated players/servers.

Click on your character? Your character could have the list of the party (Money Currency, Party size, party max size, Kingdom information, etc). I know what you're talking about, a long time ago when I was a nublet I actually tried doing this sort of thing, but MERP got boring since you have to make a map and that takes a long time, and there arent any dedicated players/servers.

I was thinking that currency and food could be physical, and you just place them on your belonging's dup-plate.

If it's decent and won't be a one week server hosted on a private computer, sure, i'll play. I love MnB

Im not sure this would work given the current ai. I'd rather just have like 5 players elected kings and take land, then those players would recruit other players into their amy ect.

Or do it all full sized in a mod terrain land in a serious RP land.
Players spawn in a town and have to wait for someone to collect them so they can join the army?

Or do it all full sized in a mod terrain land in a serious RP land.
Players spawn in a town and have to wait for someone to collect them so they can join the army?
That would work with a server of mature players who can RP or otherwise: "I'm a legendary outlaw, i respond to no man and i can fight an entire army single-handedly and outrun everyone" -Powerplay

That would work with a server of mature players who can RP or otherwise: "I'm a legendary outlaw, i respond to no man and i can fight an entire army single-handedly and outrun everyone" -Powerplay
Well no, you have a whitelisted server and people would have to apply on the forums for entry.
Like seriously you could make a small mod which groups players together -idk gives them all the same horse colour.
If you want to hear it, I have an idea of how this could be a really good mod.

That's a fantastic idea actually. A RP guide and a application with a test on your RP skills. Would include terms like metagaming, powerplay etc. I'd love to hear some ideas about it

Or do it all full sized in a mod terrain land in a serious RP land.
Players spawn in a town and have to wait for someone to collect them so they can join the army?

The only reason I wouldn't just decide to do that is because you will depend on players to keep up with the server to make up your war band. Also, the bigger the scale(size), the smaller the complexity. While I don't want the thing I'm making to be super complex, I don't want to have a medieval fort wars, which is what a player size MnB will turn in to.

It's a good idea - but the less you depend on players, the better.

Well no, you have a whitelisted server and people would have to apply on the forums for entry.
Like seriously you could make a small mod which groups players together -idk gives them all the same horse colour.
If you want to hear it, I have an idea of how this could be a really good mod.

Also, I've tried whitelist roleplays before, and many can back me up on this, if you aren't a big name with a simple idea, it won't work.
« Last Edit: September 07, 2014, 03:07:27 PM by skoopdahoop »