Author Topic: What is anistrophy and reduce render latency method?  (Read 747 times)



Also, can any of these improve performance?


Anistropy is filtering textures that are far away and angled weirdly so that they don't lose too much "quality" from being angled in this way.

"reduce render latency" literally means to shorten the time it takes to draw an image on the screen. As with most settings, you probably shouldn't touch it unless you know what you're doing.