Author Topic: What if Microsoft buy Blockland for $2 billion dollars  (Read 2505 times)

Blockland 2 confirmed  Paid DRM


What if ea buy blockland for money 2 hundred

With 2 billion dollars? Badspot could probably buy and sell it again 5 times with that money  :cookieMonster:

id ask him to share some money with his favorite community

badspot be rich man and him buy big friend for him and lady house

I did the math.

(80,000 [rough amt. of IDs before steam] * $20) + (40,000 [ids from steam]*$10) = $2,000,000 (pure profits since retail released)

3613 days [since BL retail release date, Feb 24, 2007] * (5/7) [weekdays, though badspot probably doesn't work on this kind of schedule] = 2580 workdays, about

2580 8-hour workdays translates to 20645 hours of work

$2,000,000 / 20645hr = $96/hr into badspot's pocket.

A good deal of that payment probably goes to Kompressor, since he worked on development, as well as power costs for the master server. Let's assume the server, if 100% uptime, pulls 7,446 kWh/yr, which is 20.91 kWh/day, or .87kWh/hr. One kWh in Oregon costs roughly 9.4 cents, or $0.094. This means that Badspot spends about 8.17 cents on running the master server per hour, or about $698 per year.

Microsoft's total profit in Q4 2014 was $23,380,000,000.

This means that to run the BL master server for a year, Microsoft will have to dedicate .00000298% of its profits to keep Blockland running.

I did the math.

(80,000 [rough amt. of IDs before steam] * $20) + (40,000 [ids from steam]*$10) = $2,000,000 (pure profits since retail released)

3613 days [since BL retail release date, Feb 24, 2007] * (5/7) [weekdays, though badspot probably doesn't work on this kind of schedule] = 2580 workdays, about

2580 8-hour workdays translates to 20645 hours of work

$2,000,000 / 20645hr = $96/hr into badspot's pocket.

A good deal of that payment probably goes to Kompressor, since he worked on development, as well as power costs for the master server. Let's assume the server, if 100% uptime, pulls 7,446 kWh/yr, which is 20.91 kWh/day, or .87kWh/hr. One kWh in Oregon costs roughly 9.4 cents, or $0.094. This means that Badspot spends about 8.17 cents on running the master server per hour, or about $698 per year.

Microsoft's total profit in Q4 2014 was $23,380,000,000.

This means that to run the BL master server for a year, Microsoft will have to dedicate .00000298% of its profits to keep Blockland running.
But Badspot doesn't keep 100% of the key sale price
I think he only got like $9 or $11, when it was $20. Not sure what it is now; steam sales definitely give some to steam

Let's assume the server, if 100% uptime, pulls 7,446 kWh/yr, which is 20.91 kWh/day, or .87kWh/hr. One kWh in Oregon costs roughly 9.4 cents, or $0.094. This means that Badspot spends about 8.17 cents on running the master server per hour, or about $698 per year.
I very highly doubt he hosts that in his house


that's exactly what has happened already
it's just that all the mods are named badspot so nobody is confused when people are banned or topics or moved
why do you think there's no development

it's simple. sell microsoft the game itself, but not the "franchise", for 2 billion dollars.
then he can use the money to make blockland 2, and make it so good that no one would want to buy the original.

i'd just be like "eh, ok." and keep playing the game.

but if it ends up becoming absolute stuff like everybody says, i'd probably end up slowly drifting away from blockland and onto other games

badspot be rich man and him buy big friend for him and lady house
not lady house. It's was little pony house.

Blockland doesn't gross enough to justify a 2bill price tag.
To be honest, I don't think Microsoft would want Blockland.

But Badspot doesn't keep 100% of the key sale price
I think he only got like $9 or $11, when it was $20. Not sure what it is now; steam sales definitely give some to steam
There's absolutely no source for how much Badspot earnt for every copy he sold. Traditionally people have always said $9-11, when the game sold for $20, but there's nothing to actually validate that.
Where do you guys pull this data from exactly?

I swear every time I see this posted the amount that he makes goes lower.
I don't even know if Garage Games even took a cut from the game originally, which was always the explanation for why Badspot doesn't make the full amount of each sale.

Steam however definitely takes a cut, whatever that may be I don't know, though.
And presumably there are taxes involved somewhere, but I wouldn't know what those happen to be.