Author Topic: Vertex / Face problems in Milkshape 3D  (Read 1528 times)

I was trying out MilkShape 3D for the first time, Making my first model (In fact the second cause I remade the model) with a tutorial, And the handle simply appeared black after extruding. Any ideas? In flat shade it looks good. But in textured it's black.

Ctrl - A, Vertex tab, click on 'unweld'

Ctrl - A, Vertex tab, click on 'unweld'

I did that. Done no wonder. Anything else I can try? Everyone says it's an inverse face problem but even when I switch the faces it's still black