Author Topic: Detecting wheel position on vehicle?  (Read 1555 times)

I need to detect the position of all 4 wheels on any vehicle, taking in account for rotation. I searched for like an hour but couldn't find anything useful.
Any solutions?

I'm up for anything, could be a hacky raycast system or bounding box or zones or something.

Why not just use math with the rotation of the vehicle?

What kind of math would be required?

Why not just use math with the rotation of the vehicle?
Because it also depends on the suspension too..?

Because it also depends on the suspension too..?
no, I just need to get the rough area of the tire when a projectile hits the vehicle. Just like the front left, front right, back left, and back right of the vehicle.

no, I just need to get the rough area of the tire when a projectile hits the vehicle. Just like the front left, front right, back left, and back right of the vehicle.
Are you making it so you can shoot off tires?