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Author Topic: The Saints of Endoa – (Ebola is not a joke so please stop treating it that way.)  (Read 5779 times)

T  H  E     S  A  I  N  T  S     O  F     E  N  D  O  A



Map and Information        Factions        How to Play        Rules and Guidelines

Time:
Sunday, January 13, 1507, Night



The year is 1507.  The world as we know it centers around The Western States, a collection of six governments that reside within the realm of the Imperial Church.  There are many millions of people who follow the church, either believing that it is by divine grace that they have come to save them, or by knowing that the Church is more powerful than any other power, and that this power should be respected.  There are also many who despise the church for its evil practices—paid indulgences, penance, torture, a cruel and unforgiving justice system, worship of saints rather than the true God, and the glorification of priests who speak hypocrisy when they teach, and when they do not, wallow in sin.



M  A  P     A  N  D     I  N  F  O  R  M  A  T  I  O  N
(Hover over information text for info.)

  • Endoa
    • Imperius
      • Ferrano
    • Romus
    • Ardes
      • Commercio Square
      • East Ardes
    • Sarichi
  • The Wilderness
More info coming later, usually as it becomes of interest to characters.



F  A  C  T  I  O  N  S


T  H  E     O  R  D  E  R     O  F     T  H  E     H  O  L  Y     C  R  O  S  S

The Order of the Holy Cross is a group of holy priests, knights and zealots.  They are the most powerful group in the region, and are sharply loyal to The Church.  They believe that God is the only way, and that all must be protected under The Church.

T  H  E     C  A  P  I  T  O  L

The Capitol is a group consisting of mainly aristocrats, soldiers or merchants that are loyal to the capitol, but more importantly to The Church.  This group also consists of other small-time public officials.  They believe that the people should be administered to by their government, who the church mandated to preside over.

T  H  E     H  E  R  E  T  I  C  S

The Heretics are a group of rebels, insurgents, spies and supporters who oppose the Church’s evil and corrupt practices.  They believe that people ought to be free to worship God, or to not believe in Him without fear of a corrupt church and its many abuses.

T  H  E     L  O  N  E  R  S

Loners are those who are either indecisive about their thoughts on the political situation, or genuinely hate all sides.  They choose not to identify with any of the factions.  They want to learn more about anything before choosing sides, or just have their own agenda.



H  O  W     T  O     P  L  A  Y

To start, just follow these four steps:
1.Choose a faction.
2.Fill out an application from a list on the right.
3.Post your application and wait for a response.
4.Play.  Be sure to follow the rules listed here.

Gameplay:
Each player is a person living within Endoa.  The rise of The Heretics four years ago has brought to light a lot of controversy amongst both sides, sparking public attention.  You choose your side and your agenda, and work to create whatever Endoa suits you.
The Order of the Holy Cross
Code: [Select]
[center][img]http://i.imgur.com/cYiwCT6.png[/img][/center]
[b]Name:[/b]
[b]Age:[/b]
[b]Physical Description:[/b]

[b]Skills:[/b]
[b]Occupation:[/b]
[b]Starting Location:[/b]
[b]Current Location:[/b]
[b]Your Goals[/b]
The Capitol
Code: [Select]
[center][img]http://i.imgur.com/yCmOhpH.png[/img][/center]
[b]Name:[/b]
[b]Age:[/b]
[b]Physical Description:[/b]

[b]Skills:[/b]
[b]Occupation:[/b]
[b]Starting Location:[/b]
[b]Current Location:[/b]
[b]Your Goals[/b]
The Heretics
Code: [Select]
[center][img]http://i.imgur.com/muwWYTi.png[/img][/center]
[b]Name:[/b]
[b]Age:[/b]
[b]Physical Description:[/b]

[b]Skills:[/b]
[b]Occupation:[/b]
[b]Starting Location:[/b]
[b]Current Location:[/b]
[b]Your Goals[/b]
The Loners
Code: [Select]
[center][img]http://i.imgur.com/5pOFPWA.png[/img][/center]
[b]Name:[/b]
[b]Age:[/b]
[b]Physical Description:[/b]

[b]Skills:[/b]
[b]Occupation:[/b]
[b]Starting Location:[/b]
[b]Current Location:[/b]
[b]Your Goals[/b]
You may diverge from these templates however you want.
Just make sure you have this information at minimum.



R  U  L  E  S     A  N  D     G  U  I  D  E  L  I  N  E  S

  • Be realistic.  This means no powergaming or autohitting.
  • No OOC metagaming.  You may PM someone in form of a letter or a whisper, etc., and they can later spread the news to someone to betray you.  You must actually learn your player's current location to know they are there.  (Modified 10/6/14)
  • Start relatively small.  You cannot start out as the governor or a high official.  Anyone with moderate power or below is fine.
  • You may betray your side and change factions, but not without consequence.
  • Nothing mystical or out of this time period.  However, for the sake of interest, you may own weapons, even though most people in the time did not.
  • If your character dies, do not whine about it.  You can make a new one.  (Added 10/5/2014)
  • Only one character per player for now.  This may change over time if I see fit.  (Added 10/6/14)
  • If you change loyalties, change your emblem.  If you are a Heretic spy amongst the Church's congregation, then your emblem should be the Heretic emblem.  (Added 10/6/14)
« Last Edit: October 13, 2014, 10:13:34 PM by SWAT One »


Name:  Marco Nocerino
Age:  26
Physical Description:  Moderate height, about 5'8", brown hair, brown eyes, and tan skin.  Broad nose and face, moderately built.
Equipment:  A single short-sword inherited from his father.  Has decent craftsmanship.

Skills:  Somewhat moderately-skilled swordsman at both one and two-handed blades.
Occupation:  City clerk at Faranno, a city melded in slightly with the south of Imperius.
Starting Location:  Faranno (slum-like suburb of Imperius)
Current Location:  The streets of south Faranno.
Your Goals:  Escape the Faranno Fire, and find out what is truly going on within the Capitol.
« Last Edit: October 16, 2014, 01:50:29 PM by SWAT One »

Reserving this for when I make my character

Name:Ezio AuditoreFrancesco Nadala
Age:24
Physical Description:5'9. Heavily built. Can't run too fast, though. Good looking face. Short dark hair. Tan. With some burn marks on his skin.  A couple scars on his hands.
Equipment: A broadsword. He has kept it locked away, not for sale, leaving it in near-perfect condition.

Skills: Extremely good at repairing weapons.
Occupation: Blacksmith in Imperius. His business was very successful because of his knack for repairing weapons, until his rival Gregori Peravi came into town, leaving him bankrupt.
Starting Location: Outside of his shop in Imperius.
Your Goals: To become the greatest holy knight in all of Endoa.
« Last Edit: October 05, 2014, 01:32:19 PM by blockguy™ »

Occupation: Blacksmith. His business was very successful because of his knack for repairing weapons, until his rival Gregori Peravi came into town.
Starting Location: Outside of his shop in Imperius.
Accepted.  Might want to just change this^ though.  You are now on the roster.



Marco, before his shift starts at 10am, gets up at 5am and in a communal courtyard behind his house-like apartments and other similar dwellings of his neighbors, begins exercising, first by lifting weights and bricks, and then by other exercises like pull-ups.  He wishes to become stronger so he can become a capitol guard, but he knows that he cannot meet the requirements.  After he finishes his workout, he eats a meal of salted beef and a meager salad made from just lettuce and tomato.

After this, he washes himself and goes to work.

Accepted.  Might want to just change this^ though.  You are now on the roster.
change it to what exactly?

change it to what exactly?
How it reads in the way I quoted it.  Ocupation included Imperius, but Starting Location did not.

How it reads in the way I quoted it.  Ocupation included Imperius, but Starting Location did not.
Oh. Thanks, I didn't see that

Marco arrives at the city hall where he works and sits down at his desk to find a stack of papers waiting for him.  He looks at the details.  Some of them are speeches waiting for approval from the Church, others are documents that indicate tax evasion.  There seems to be a higher number of forms for public execution than normal, many associated with charges of heresy and treason.  Whatever the case, Marco begins filling them out, before the chief clerk, Ennio Rosso enters the room.

"Marco, make sure you get that stack of papers ready by noon.  Benito will be picking them up then."
"Sure thing, boss."

Damnit.  You hate Benito.  He's one of the snobbish assistants to the Archbishop.  You work quickly for the next two hours when a bell rings.  A few of the other clerks in the room look up briefly from their work to see who it is, and then go back to work.

"Marco, Benito is here to pick up the pap-  Ahh hey, you're not allowed back there!"

There he is.  Benito is a boy of 13 whose voice hasn't deepened a bit.  He comes skipping in the room, wearing a white robe with gold trim comes skipping around the corner.  He has golden hair and blue eyes.  The complete definition of pampered brat.

"MMMMMMAAAAARRRRRRRCOOOOOOOOOO OO~!!!" he shouts wildly.  The other clerks look visibly annoyed.  Marco can feel his face grow red.

"Yes, what is it this time, Benito?"
"Didja finish the papers yet?" He begins singing to himself.
"I-I'm almost done.  Just about four forms left, s- sir."
"Marco, you know that we need this paperwork at 2 O'Clock, and I need them right now so I can go buy myself treats at the market."
"I'm sorry, sir.  I'm almost done."
"Fine, I'll let you finish."

Benito begins playing with the inkwell and feather, drawing over an incomplete tax evasion form.  Marco knows that he can't tell him to do anything, else he'll just scream and make an even bigger scene, and he knows that you'll have to take stuff from his boss about the messed up forms.

As soon as Marco finishes them, he notices Benito has drawn all over five forms.

"Here you go, sir."  Marco hands a stack of papers to Benito and then ask him to sign for it.

He signs and then re-dips the quill into the inkwell and draws a fat stroke of ink on Marco's face.  "Don't be late next time."

Benito then skips out of the room, carrying all the papers with him.
« Last Edit: October 05, 2014, 02:09:56 PM by SWAT One »

Francesco sits on a stool in the smelting room, waiting for someone to come up to his shop to buy something.
"Another slow day as usual. This is all Gregori's fault. Bastardo."
Francesco decides to leave his shop, and walk onto the bustling cobblestone streets.

I thought the title said "The Saints of Ebola"

Marco finishes his work for the day and then leaves city hall to leave for home.  However, he remembers that he is low on food, so he goes to a market in South Imperius on the way home, buys some groceries, and on his way out of the market, notices that a crowd has appeared to watch something going on.  There appear to be people shouting, and a few capitol soldiers lining the ring.  Is it a fight, a duel?  Marco looks to his left and sees a ladder leaning up against a house.  He pushes through a bit of the crowd and climbs up this ladder by four rungs and already has a clear view.

Two men stand in the middle of a circle of people shouting and jeering.  One of them appears to be a man with a long cloak.  The other is a Knight of The Order!  You don't see them every day.  The fact that The Order is involved can only mean this is bad news.  The cloaked man is holding a one-handed sword, and the other hand is in his cloak, hidden from view.  The Knight is in full armor, and is holding a long two-handed sword.  You can't hear them from where you are, but they seem to be talking and exchanging words, probably not good ones.  You can hear the people around you talking, however.

"What happened?"
"I heard that the knight's partner got stabbed by the cloaked man."
"Do you think he's a Heretic?"
"In the Capitol?!  Impossible!"
"I dunno.  He seems like he's more than the ordinary crook.  Not just anyone will go after knights of The Order."
"That's true."

Suddenly the two men rush each other, and exchange a few swings and parries, all of which are blocked by either side.  After a while, they step back briefly, the knight already seeming to be a bit winded.  The cloaked man has still not taken his hand out of his cloak.  Perhaps he is injured.

Name: Aedan Durant
Age: 29
Physical Description:  A tenacious man with the appearance of a traveler and sailor.  He wears a set of light leather armor, adorned with ornate steel armor plates, a blunderbuss with similar ornate markings on it rests in a scabbard on his back, along with a koto wakizashi blade sheathed at his hip.

Skills: An excellent swordsman and sailor.
Occupation: No official occupation, has been known to take up small time work and contracts for less-than-desireable work.
Starting Location: The Ardes docks.
Your Goals: Fortune.
« Last Edit: October 06, 2014, 09:39:21 PM by blazerblock2 »

Name: Lenart Kramer
Age: 28
Physical Description: A large, stoic man standing at six feet and four inches, with a large mesomorphic muscular build befitting a slave-worker. He wears for the most part simple sailors clothes, a sleeveless tunic of faded dark gray with brown, ragged leggings and fishermans boots, but on his waist is a belt dornished with three scabbards, one for a long sword on his left hand side, one for a short sword on his right side, and one on his back keeping a dagger in place. His longsword is that of a Falchion, his short sword being that of a tanto-style curved blade, though customized to be dual edged, and a serrated dagger.

Skills: A above par sailor, a hardened human-packmule, and a swordsman that can make waste to even some of the most veteran of infantrymen.
Occupation: His 'occupation' is the quartermaster of Aedan, as well as his companion where his assistance is needed.
Starting Location: The Ardes docks
Your Goals: Fame, fortune, and tits. Mostly tits.
« Last Edit: October 06, 2014, 09:47:15 PM by grunterdb1951 »