Author Topic: Onminigamereset>Self>SetBotType forgets up and doesn't save properly  (Read 2153 times)

I'm trying to do a Hotline Miami-ish build, and the only way to get bots to stay dead is by using OnBotDeath, and then setting bot type to NONE. Fair enough, except that the only way to respawn them then is to use OnMinigameReset and SetBotType.

I reloaded my build, and everything went from OnMinigameReset>Self>SetBotType>Blockhead to SetbotType>Shark. This isn't the first time its happened.

What keeps causing SetBotType to forget up and not save/load properly? I finally managed to get the willpower to finally post this, since I'm finally restarting progress on my build.


Probably an error in the coding of either the bot holes, or the events for the bot holes. If you're using Slayer and the OnMinigameReset event was created by Greek2Me then it'd be best to wait for his advice on the matter.

Probably an error in the coding of either the bot holes, or the events for the bot holes. If you're using Slayer and the OnMinigameReset event was created by Greek2Me then it'd be best to wait for his advice on the matter.

Actually, Slayer uses the default onMinigameReset event.