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BULLETIN:  UPDATE

Crafting, trading, stealing and an inventory slot are now allowed.
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Author Topic: Cutthroat Chamber – New updated scoreboard!  (Read 6555 times)

This is a game about killing people, stealing their stuff, and then fighting with that stuff.

Here's how you play:

1.   Person A enters the room.  Person A brings in one object of choice.
2.Person B enters the room.  Person B brings one object of choice.  Person A or B may fight if either user deems it acceptable.
3.Person C enters the room.  Person C brings one object of choice.  Person A, B or C may fight if any user deems it acceptable.
4.Person D enters the room.  Person D brings one object of choice.
5.Someone is now obligated to attack another person.
6.Either the initial aggressor or the target must die.  The other people in the room cannot be killed or incapacitated, nor will they gain any items in the end until the initial aggressor or target dies, but they may aid either the initial aggressor or the target if they want.
7.The winner now must use the newly-obtained item from the dead guy to defend him/herself or attack others.  Or if they want, they can use the body of the dead person instead.
8.Person E enters with an item of choice.  The unused body or item disappears.  They may re-enter as Person F.

Guide:

  • The room is 20' by 20' and 10' tall.  (≈6.1m, ≈6.1m, ≈3.05m)
  • Object must fit through doorway.  The doorway is 7' (≈2.13m) tall and 3½' (≈1.07m) wide.
  • You cannot modify the room or the doorway.
  • Weapons with collateral damage will only affect your main target.  If you have no specific target, or no target at all, you die.
  • You will be sent to the dungeon if:
    • You attempt to leave the room.
    • You attempt to bring in an item too large.
    • You attempt to hold more than one item.
    • You refuse to drop your old item upon winning.
    • You attempt to trade items.  If you are willing to receive items during a trade, you will also be sent to the dungeon.
    • You try to enter the room while the room is at maximum capacity.  Cadavers do not count.  They disappear if unused.
    • Attempting to start a secondary fight.
    • Trying to remove someone from the room without killing them.
    • Trying to steal someone's item from them without killing them.  You may destroy it it you have the power.
    • Editing your entry post at all.  Even if you do or don't change your weapon (which is cheating), you will be sent to the dungeon.
  • You are in the dungeon for the next 10 posts.  After that, you may re-enter with a new item of choice.
  • You may remain in the room as long as you want, or so long as you can survive.  If you are not attacked after five people enter after you, you will be sent to the dungeon.
  • You may bring the same item in again if you want, but if you are sent to the dungeon because no one attacked you because you had a terrible item, you may not bring it in again.  Other users may bring in this item, however.
  • One fight may occur at a time.  There are only two sides.  When someone dies, the other attackers may be a new side.
  • If a weapon is expendable, such as a grenade, you only get to carry one.  If the grenade fails, you now have no item.  If the weapon is retrievable, you must retrieve it if you want to use it again.  If the weapon is a gun, bow, etc., you have three shots.  If your opponent kills you and steals this weapon, they now have one grenade, or three shots from a bow or gun-like weapon.  If the shots from the gun or the bow fails, you may use the gun or the bow itself as your weapon.
  • People cannot steal items from others unless they are incapacitated (I.e. knocked out, etc.), and if they steal it, they must trade items.
  • You may at any time discard your weapon at any time and resort to your bare fists.  You may not retrieve your weapon after this.
  • There is no line outside of the room.  Whoever posts first gets to enter.  If the user is a part of a jailbreak, they can invade the room regardless of player count, but they must attack people in order to level out playercount.

To use an action say "/me *action*.".

Scores:

NameKillsDeathsDungeonsJailbreaks
SWAT One3100
WaterOre1200
Tber1230100
Sirgir1100
the hacker (L's & D's)2210
Flatflyer1000
Kennedy0000
Tudoreleu1100
TristanLuigi1200

The Dungeon:
0/3
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Begin!


* SWAT One enters the room carrying a wooden baseball bat.
« Last Edit: November 02, 2014, 01:05:28 PM by SWAT One »

* WaterOre enters carrying a chakram.

*Tber123 enters carrying a sausage.

* SWAT One begins pacing slowly in circles around the room.

* Tber123 squats like a real gopnik.

* Sirgir enters carrying a spooky skeleton

* SWAT One continyes to encircle the other three, staring each one down and tightening each circle.  After 14 circles, I strike WaterOre in the back of the head, knocking him out, and then prepare to bash his head in.

oh stuff son it's going down
no I'm not ignoring SUM RPG I'm trying to make you guys talk to each other and get to know each other
it's not working

* Sirgir puts on the skeleton and starts praying to the skeleton god chanting "thank mr skletal"

* L's & D's waits in line outside the room with a folding chair
« Last Edit: October 28, 2014, 12:55:59 AM by the hacker »

* L's & D's walks in with a folding chair, unfolds it, places it upside down, sits on it, and calmly observes everyone
to the dungeon with you
there are 4 people in the room
WaterOre, Tber123, SWAT One, Sirgir (he's not dead yet)

to the dungeon with you
there are 4 people in the room
WaterOre, Tber123, SWAT One, Sirgir (he's not dead yet)
Fixed


Goddammit. Always read the terms of use, kids.

* TristanLuigi gaurds the dungeon with the Master Sword so nobody tries anything fishy.