Author Topic: game idea thing [kind of original]  (Read 1059 times)

I was thinking of a game idea (i have no experience on making games, i dont even plan on making this. i just think it sounds cool though) for a video game called "Technohazard" where computer viruses (one bad one in specific) get way worse until one happens to be the worst ever recorded, literally overclocking computers to physical destruction at the click of a button and it can pretty much do anything any computer virus has ever been able to do. Even take down airplanes, destroy security systems, and shut down power. You would play as a white hacker, (a good hacker pretty much) working with (fbi? cia? some other organization?) to stop the virus. The game would also have sort of watch_dogs type of technology. Remember though you wouldnt be the one shutting off power and stuff like in the game watch_dogs itself, i just sort of was inspired with the technology idea part of it.

is this a good idea? 'cause it actually is somewhat original in my eyes
« Last Edit: November 05, 2014, 06:47:28 PM by Blockaium »

as long as no one tries to do this in real life

A shooting game where you trade bees to become successful and you drive trucks with space people and everything you touch turns into more enemies. You knit farm animals while wearing a top-hat. Battle horses with pink socks and baby national socialist skeletons. Shout at people for extra points! Cook money for cash, collect all of your friends, oh wait you don't have any. Nuke Korea for 5 points! Throw pineapples and potatoes at enemies to deal fantastic damage. (No Drugs Were Taken While Making This Idea)

I was thinking of a game idea (i have no experience on making games, i dont even plan on making this. i just think it sounds cool though)
This means I can be a harsh judge, then.

a video game called "Technohazard" where computer viruses (one bad one in specific) get way worse until one happens to be the worst ever recorded, literally overclocking computers to physical destruction at the click of a button and it can pretty much do anything any computer virus has ever been able to do. Even take down airplanes, destroy security systems, and shut down power.
Slow down, yo. You haven't actually told us anything. How does the player play? What does the world look like? Even camera and genre can help.

And also, that's a very Hollywood-style virus. Infection speed is a big factor, but more importantly, since every BIOS is different, and all hardware components are different and run different tech and have different executables, how is this supposed to work? Also, don't viruses usually have contradictory properties? Like, one will require Internet access to mass spam emails, while another one would shut the Internet down?

Also, a lot of power and security systems are simple machines. This virus would need to somehow control EMP fields, which would only end up killing itself since it's electrical?

You would play as a white hacker, (a good hacker pretty much) working with (fbi? cia? some other organization?) to stop the virus. The game would also have sort of watch_dogs type of technology. Remember though you wouldnt be the one shutting off power and stuff like in the game watch_dogs itself, i just sort of was inspired with the technology idea part of it.
And still no gameplay description.

You haven't even told us how the player is supposed to complete the main objective.

There's not even a description of why this virus exists, who is behind it and blah blah blah. That's very important detail right there.

is this a good idea? 'cause it actually is somewhat original in my eyes
Doesn't sound original at all. It sounds like you've mixed up a bunch of tech-related movies (stuff like the movie War Games) with Watch_Dogs.

And yeah, I got absolutely no substance. If I can't imagine what it's like to play your game, your game idea needs significant work.
« Last Edit: November 05, 2014, 06:50:33 PM by McJobless »

This means I can be a harsh judge, then.
Slow down, yo. You haven't actually told us anything. How does the player play? What does the world look like? Even camera and genre can help.

And also, that's a very Hollywood-style virus. Infection speed is a big factor, but more importantly, since every BIOS is different, and all hardware components are different and run different tech and have different executables, how is this supposed to work? Also, don't viruses usually have contradictory properties? Like, one will require Internet access to mass spam emails, while another one would shut the Internet down?

Also, a lot of power and security systems are simple machines. This virus would need to somehow control EMP fields, which would only end up killing itself since it's electrical?
And still no gameplay description.

You have even told us how the player is supposed to complete the main objective.
Doesn't sound original at all. It sounds like you've mixed up a bunch of tech-related movies (stuff like the movie War Games) with Watch_Dogs.

And yeah, I got absolutely no substance. If I can't imagine what it's like to play your game, your game idea needs significant work.
i told you it was an idea not that i ever planned on making it or wanted to tell anyone else to make it
once again its basically a rough sketch in my head and this is a small idea for the story of the game, not literally every element in it

also please tell me the movies and games, seriously. because this isnt based on any movies whatsoever


my game idea:

a jeopardy on NES influenced game that uses nes color palette and limitations; a classic-styled game show game where you have to fill in the answers to riddles or jokes in 30 seconds or less

Not trying to be disrespectful here, just brutally honest.

i told you it was an idea not that i ever planned on making it or wanted to tell anyone else to make it
once again its basically a rough sketch in my head and this is a small idea for the story of the game, not literally every element in it
That doesn't excuse you from getting criticism. I'm not going to blow smoke up somebody's arse when they don't deserve.

The idea is that with this feedback, if you were ever to be in a situation that required you to write a story, especially for a game, you now have an idea of where you could improve for that story.

It also helps me since I start thinking about how my ideas might be forgeted up in the same ways as I listed for yours.

I've been thinking about making a murder sim with wacky weapons and wicked combos
It's gonna take me 9 years to actaully start working on it though

my game idea:

a jeopardy on NES influenced game that uses nes color palette and limitations; a classic-styled game show game where you have to fill in the answers to riddles or jokes in 30 seconds or less
and if not, furries with constantly regenerating hp will launch motorcycles at you. good idea right? wow im good at this!

I've been thinking about making a murder sim with wacky weapons and wicked combos
It's gonna take me 9 years to actaully start working on it though
Do you have to commit the murders in real life so that you can then put them in the game?

I've been thinking about making a murder sim with wacky weapons and wicked combos
It's gonna take me 9 years to actaully start working on it though
i dont even plan on making this

Do you have to commit the murders in real life so that you can then put them in the game?
No, just a game in which you kill civillians with dumbforget weapons and try to get combos to get more weapons

No, just a game in which you kill civillians with dumbforget weapons and try to get combos to get more weapons
No, I was asking if you had to wait 9 years to make it because you needed to commit real murders to base the murders in the game on.

No, just a game in which you kill civillians with dumbforget weapons and try to get combos to get more weapons
https://www.youtube.com/watch?v=_n5E7feJHw0