Author Topic: Good Old Gamemodes - MORE gamemodes!  (Read 10760 times)


Did it just kill the server?  It was showing 289k bricks on the server list.

Nevermind, but still this gamemode is taking a toll on the connection, and if you updated it and it's still going that high, I have a feeling it's completely forgeted.  It's at 141k now.

It also really isn't worth playing with more than accouple people, since someone tends to always spawn near the finish.
There's only one spawn position actually calculated. Everyone else spawns around that position.

It's not limited yet. I uploaded the new file but I have to restart the server for it to have an effect.

Should really take that gamemode out till you can make it work solid for an hour. Made half the server leave + not join back after an hour. Idk just my opinion. I'm open to the level being somewhat randomly generated but only like the size of level 2-3 every time. Then enemies get harder?

Should really take that gamemode out till you can make it work solid for an hour. Made half the server leave + not join back after an hour. Idk just my opinion. I'm open to the level being somewhat randomly generated but only like the size of level 2-3 every time. Then enemies get harder?
I'm not going to be able to work on anything until thursday next week due to a school programming project that urgently needs my attention. The limits should be working now, so the gamemode will be lagless atleast.

wait what no

it's KING of ghosts

like, there's no 'the'

moreover it's supposed to be said really fast like 'king'aghos's'

There's only one spawn position actually calculated. Everyone else spawns around that position.

It's not limited yet. I uploaded the new file but I have to restart the server for it to have an effect.
A lot of people have been spawning by the end plate, though.

You should have everyone spawn within a 36x36 area.

Also, Chrisbot, I think you should replace super mafia mystery with the original murder mystery.  Not super murder mystery, the original, normal murder mystery.  It's much less tedious and all players actually get to play without waiting 10 years to respawn.  I still don't understand the appeal to super murder mystery at all, but that's just me.

Also that bounty hunter mod where you only had throwing knives/a butterfly knife.
« Last Edit: November 22, 2014, 11:10:17 AM by Lalam24 »

CBM has crashed. No more server.

We're back!
« Last Edit: November 24, 2014, 11:47:30 AM by chrisbot6 »


bamp

New update coming soon:
Code: [Select]
- Added more Prop Hunt taunts. #
- Added special Prop Hunt rounds where you're given a specific brick to disguise and cannot change, like in TF2 Prop Hunt. #
- Added persistent items, pickups and starting tools to KOG.
- Another attempt made to fix the welcome message code.#
- Rescue The Princess added.#
- Breaker added.#
- Rising Lava (modified to remove all Zapk's baggage but keep the good stuff) added.#
- Some default gamemodes can be voted on now. They include Speedkart and BRX.#
- Fixed damage in Super Creeper.#
- Fixed occasional color glitches in Super Creeper.#
- Added new feature to GoG rotator; breaks. Breaks are basically the freebuild gamemode for about 5 minutes.
- Added minimum players to GoG rotator. If there are not enough players, some gamemodes that need lots and lots of people are skipped.#
- Added voting to the GoG rotator: when time runs out, instead of just moving to the next gamemode, a vote will now be put forward with all available gamemodes.#
# = done and in the server RIGHT NOW

Should be finished within a couple of weeks. I feel like I'm taking on too much work at once, but I'm having fun so hey whatever.
« Last Edit: December 07, 2014, 12:26:55 PM by chrisbot6 »

Will the server still boot you when the game mode changes?

Will the server still boot you when the game mode changes?
Yes. This is a default feature of blockland and cannot be changed. I can add a message, though.

EDIT: In fact, yes. Added that to the changelog.

Will the server still boot you when the game mode changes?

I don't really see how it's an issue considering you'll automatically rejoin.

did someone straight-up break the papers in SMM

it's supposed to always tell you something that is always completely 100% true and reliable and in my last round it straight-up lied to me

and also why does the taser disintegrate people.

did someone straight-up break the papers in SMM

it's supposed to always tell you something that is always completely 100% true and reliable and in my last round it straight-up lied to me

and also why does the taser disintegrate people.
Not that I know of.

Also, I'm probably just going to straight up name the tazer "Ray Gun" or something because I can't be bothered to fix it.



The changelog I posted earlier doubles as a todo list. Things with "#" are done and on the server.

EDIT: Amendments made.
« Last Edit: December 07, 2014, 12:24:44 PM by chrisbot6 »

Fixed the infinite murder extravaganza caused by the mod refusing the change the gamemode somehow.  :cookieMonster: