Author Topic: Mouse spaz out when killed  (Read 908 times)


noedit: copy doesnt work for mbam users, heres a pastebin

try removing Support_RespawnTime and find out what package Self DeleteOverwrite is in.

Um we don't see any Support_RespawnTime. Is that the problem?

Quote
Executing Add-Ons/Gamemode_Slayer/server/support/Support_RespawnTime.cs.
Check again?

Oh okay, I see. I think we may have fixed it.

Nope, still happening... ;-;

Try getting rid of Server_Permissions_NameTags as it seems to be poorly coded, and messes with the GameConnection objects, not to mention I didn't see a package with it. This error occurred because your player isn't re-spawning, which could be a number of things, including but not limited to: Weapons, Add-ons that mess with GameConnection, player types, and add-ons that mess with the armor functions.

Don't delete Support_RespawnTime! That's part of Slayer. If you deleted it already, re-download Slayer to get it back.

Consider removing the Static Bedroom map its loving your console to peices, the same goes for that script_spook add-on. You might want to consider getting event_zones since you have brick_zones. Please go through your brick packs as you have many overwriting datablocks there
And you seem to be having some errors with slayer which I assume is due to you deleting that file you shouldn't have, or it could be because of a conflicting add-on / outdated slayer version. Who knows.

As for your mousing issue, go into your advanced options and check your reduce render latency method. Certain video cards prefer a different method. My AMD laptop runs better with
Post-SwapGLFinish but my Intel desktop runs better with Pre-SwapGlFinish.

Just choose whatever is best for you and make sure to hit apply. This may resolve your issue

This may resolve your issue
It only occurs when he is killed. It's the rendering issue when one doesn't have a GUI on their screen. So how exactly would that fix the issue? It's obviously a script that is preventing him from re-spawning.

It only occurs when he is killed. It's the rendering issue when one doesn't have a GUI on their screen. So how exactly would that fix the issue? It's obviously a script that is preventing him from re-spawning.
Idk. I had this issue before on an older unit and doing that helped.

My suggestion would be to start with a clean install of Blockland and only use the add-ons you seriously need. Then we could narrow down on the problem.

We fixed it, UberFazz sent me an older version of slayer and it worked.