Poll

add a new class?

smg class
7 (22.6%)
lmg class
6 (19.4%)
medic class
13 (41.9%)
no new class
5 (16.1%)

Total Members Voted: 31

Author Topic: The Brighter Dark's Prison Riot TDM  (Read 3621 times)

Looks really nice! Can't wait to play.

I'm not sure how to fix the vce delay because it's built into the mod, but I'll look into it.
I'm also not sure how to fix getting trapped if you advance to far, any ideas on that would be great.

Since both teams go to the same class selection area, perhaps you could have the doors physically open to that room - it would solve both the disorientation and the VCE problems.

If a player on an enemy team clicks on a door past their furthest capture point (other than the capture point doors), perhaps they could be teleported back to that capture point - somewhere out of the line of fire, of course.


EDIT: On a few less serious notes, there's no way to close a door - one of the prisoner spawn doors is jammed open.  The SWAT doors also teleport them a couple hundred studs, meaning they might never even see prisoners heading for the SWAT capture point.
« Last Edit: December 15, 2014, 05:04:48 PM by Xalos »

Since both teams go to the same class selection area, perhaps you could have the doors physically open to that room - it would solve both the disorientation and the VCE problems.

If a player on an enemy team clicks on a door past their furthest capture point (other than the capture point doors), perhaps they could be teleported back to that capture point - somewhere out of the line of fire, of course.


EDIT: On a few less serious notes, there's no way to close a door - one of the prisoner spawn doors is jammed open.  The SWAT doors also teleport them a couple hundred studs, meaning they might never even see prisoners heading for the SWAT capture point.
the spawning room exists because of the vce delay. if i spawn people directly in the class area, they can use the vce delay to get weapons in the spawn, and they have to click the teles 4+ times to spawn because of the delay. so to counter it the spawn area exists with vce teleports, so the delay is over when you get to the class area. and thats a good idea with the teles ill see if i can get that evented soon

I moved the spawns back into the weapon room.

I could also make doors teleport you back to the furthest capture point your team owns (if you get trapped), but I'll need to delete your capture points and reload them as my own.
« Last Edit: December 15, 2014, 07:26:35 PM by Wesley Williams »

All doors you can enter are now blue, fixed vce delay as well. server is open

edit: oh yea i also added medic class
« Last Edit: December 17, 2014, 05:17:26 PM by The Brighter Dark »