Author Topic: Can the max draw distance be over 1000?  (Read 2459 times)

The title pretty much sums it. I've been trying several tricks to increase the draw distance over the maximum limit (1000.000).
But is this something that can be changed, Or is it tied to some limitations or values set in the engine?

It used to be able to go higher than 2000.

Here's some prefs I found. I haven't tested anything.
Code: [Select]
$pref::autoVisibleDistance = "true";
$pref::visibleDistanceMax = "5.5789e+017";
$pref::visibleDistanceMod = "1";


Nah, Just tested and it won't work. It just turns back to 1K every time i boot the game.

Wait, what!? Is there 2 config files nowdays?

I see config.cs and prefs.cs and both update correctly. But modifying them doesn't do really anything.

config.cs stores keybinds
prefs.cs stores settings

Modifying them won't do anything in most cases as the game only loads them on startup

Some people say that there was no limit pre version 15. And i sorta remember that when making maps and that it would easily break terrain maps but not slates.

Now that terrains are gone it would be nice if the limit was removed.

Some people say that there was no limit pre version 15. And i sorta remember that when making maps and that it would easily break terrain maps but not slates.

Now that terrains are gone it would be nice if the limit was removed.

It would be nice for people with good GPUs, otherwise your GPU is gunna beg you for mercy at infinite draw.