Maybe its like Formula_1.vehicle? I don't think it would just be Formula_1vehicle without a space or period or anything.
No it doesn't. You probably have the datablock name wrong. Look into the add-on some more.If that's not it, search the add-on itself for maxwheelspeed and see how they used it.
Vehicles are static shapes until they move. Maybe it needs to be moving?
It is very possible that Torque has some limit. load up the un-edited formula, do talk(formula_1vehicle.maxwheelspee d); and tell us what it says. If that's not it, then maybe try looking into the acceleration.
The datablock is obviously not called formula_1vehicle then. Do this to find out the real datablock name:Spawn one of the vehiclesLook at the spawned vehicle ans say /getidType echo(idhere.getdatablock().getname()); in the consoleYou'll get the datablock name in your consoleThan type datablockhere.maxwheelspeed = 99; transmitdatablocks(); to do what you wanted