So for my server I'm making a tag system where if your admin it gives you the tags "A" and SA's get "SA"
then when you chat it'll say [test]Zedrow: Hi!
If I use the loading tags mod as a guide is that a good thing?
function ServerCmdMessageSent(%client, %message)
{
%oldPrefix = %client.clanPrefix;
if(!%Client.hasSpawnedOnce)
{
%client.ClanPrefix = "\c7[\c1Loading\c7] " @%OldPrefix;
}
else
{
%client.ClanPrefix = "" @%oldPrefix;
}
parent::ServerCmdMessageSent(%client, %message);
%client.clanPrefix = %oldPrefix;
}
Then I tried it out:
package Tags
{
function ServerCmdMessageSent(%client, %message)
{
%oldPrefix = %client.clanPrefix;
if(!%Client.isAdmin)
{
%client.ClanPrefix = "\c7[\c1[A]\c7] " @%OldPrefix;
}
else
{
%client.ClanPrefix = "" @%oldPrefix;
}
parent::ServerCmdMessageSent(%client, %message);
%client.clanPrefix = %oldPrefix;
}
};
activatePackage(Tags);
is that correct?