So, many months ago, I got into Blender, with hopes of being able to make weapons. I believe I got pretty competent with the modeling portion. I have tons and tons of models that could potentially be ready for working into addons. Many of them I didn't even post to my old topic, as I was cranking them out, 2 or 3 a day when I wasn't working.
During this time, I ran into a few snags though. All I had to go on tutorial wise was Racer's stuffty videos. While those helped in the early stages, it left out some important details when it came to exporting and all that stuff. When I came here looking for help, I was directed to a post on this forum that is full of broken images, and I couldn't find anything from the text that I could tell was missing from my process. I managed to get 1 person on steam to try and help me... But that resulted in responses being several hours apart, and not actually being helpful with what I was asking for help on.
http://cloud-4.steampowered.com/ugc/486693770191083992/009BE47A9A47241E306EA261DBCAE7E544CCA4A3/This image (Large) was the result of my best attempt. The model came in properly, but the textures did not. The bullets came out of the barrel properly, but the gun did not mount to the hand... Or anywhere near the blockhead. And no, simply flipping the model around didn't work. I tried that.
What I need:Someone patient, with Steam, who will help me step by step through chat, the entire process of making a weapon work, with the starting point being the complete model with no mount points set. This will include changing any settings in Blender (2.6.2) that need to be set, then the exporting, and then the coding. If I can make JUST ONE weapon function properly ingame, I am confident that I can be self reliant from then on, with the exception of "special" weapons I might try at a later date. In this case, all I will need is the weapon shown above to function in a very basic way.
-Custom bullet model and casing, lower poly than default
-Custom sounds, which I will obtain and doctor appropriately
-No reloading, ironsights, or hands. Just basic like the "good ol days"
-(Optional) Bullet drop without needing other addons, if possible.
-(Optional) Headshot bonus without needing any other addons, if possible. May not even use these last 2, but we'll see
Things I may need at a later date, though do not need for this particular weapon are
-Custom projectile trail, incase of rocket or tracer bullet
-Bare basic animation, in case of bolt/pump guns. Nothing fancy, just an idle position, and a cycle position.
-Alt fire, incase of underbarrel mounts, or multi functional items
-Delayed function when holding fire or alt fire, incase of minigun or charge-up type weapons
-Healing items, incase it's not as simple as making negative numbers for damage
-Modified movement speed, incase I want a certain heavy weapon to slow you down
Time and other details:-I live in a -6 timezone. Adjust accordingly.
http://www.timeanddate.com/time/map/-I am available all day on Mondays and Wednesdays. Every other day, I am available at 1:30 AM to roughly 7:30 AM, as I work a very long/late shift job.
-If this timing doesn't quite work, you can give me a specific time to look for you, though it will be difficult for me to adapt too far, because again, job.
-Upon completion of the fully functional weapon, I can gift the teacher $20 worth of games through steam, purely as a show of goodwill. I'm ready to get this stuff going!
-If interested, add me on Steam, and comment on my profile.
http://steamcommunity.com/id/theshadowcross/