Poll

What to do about RTB?

Replace all copies with the original v4.05.
1 (4.3%)
Make sure that we replace copies with the same version. (i.e, Port's, mine, DaProg's, etc.)
6 (26.1%)
Same as above, BUT replace copies of the original version with mine, which removes all returntoblockland.com features. This might be good because the domain will be available soon, and who knows who will get it.
16 (69.6%)

Total Members Voted: 23

Author Topic: ATTENTION: Modders, fix your client add-ons.  (Read 17674 times)

Thanks for the work so far. I'm preparing the updater to handle this stuff.

Can you guys please let anybody who used the Support_RaycastingWeapons know that they need to update that?
Last time i tried to contact those who used that support script barely anyone responded.

More offending add-ons, including the lines that need to be corrected:

Quote
AdminMods_AdminVehicles\server.cs - Line 196: function disconnect()
Brick_Logic\SpaceTick.cs - Line 13: function disconnect()
Client_BLIDChatLogger\client.cs - Line 104: function disconnect()
Client_BugMeNot\Client.cs - Line 328: function disconnect()
Client_CityRPG\client.cs - Line 276: function disconnectedCleanup()
Client_Hub\client.cs - Line 194: function disconnect()
Client_LiveMenu\client.cs - Line 141: function disconnect() {
Client_Mute\client.cs - Line 55: function disconnectedCleanup() {
Client_PitroGUI\client.cs - Line 347: function disconnect()
Client_StoneQuest\client.cs - Line 538: function disconnectedCleanup()
Client_TMBI\client.cs - Line 1696: function disconnectedCleanup()
Client_WickedCityRPG\Client.cs - Line 118: function disconnect()
Client_Zerver\client.cs - Line 206: function disconnect()
Event_EventsSet-TargetEvents\Event_EventsSet-TargetEvents\SpaceTick.cs - Line 13: function disconnect()
Event_Target\SpaceTick.cs - Line 13: function disconnect()
Gamemode_CaptureTheFlag\Support_AutoEvents.cs - Line 72: function disconnect()
Gamemode_CaptureTheFlag\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Gamemode_CopsAndRobbers\Support_AutoEvents.cs - Line 72: function disconnect()
Gamemode_CopsAndRobbers\Support_RaycastingWeapons.cs - Line 59: function disconnect()
GameMode_JJstormsCityRPG\modules\spacecasts.cs - Line 59: function disconnect()
GameMode_JJstormsCityRPG\package.cs - Line 764: function disconnect()
Gamemode_TeamDeathmatch\Support_GameModes.cs - Line 5148: function disconnect()
Gamemode_TysCityRPG\modules\spacecasts.cs - Line 59: function disconnect()
Gamemode_TysCityRPG\package.cs - Line 1516: function disconnect()
GameMode_ZAPT\client.cs - Line 833: function disconnectedCleanup()
Item_Guitars\GuitarMode.cs - Line 170: function disconnect()
Map_AdjustablePlate\Scripts\server.cs - Line 89: function disconnect()
RP_Core\system.cs - Line 99: function disconnect()
Script_BlockCity\package.cs - Line 49: function disconnectedCleanup()
Script_HealthBar\client.cs - Line 70: function disconnectedCleanup()
Server_RemoteControl\server.cs - Line 9: function disconnectedCleanup()
System_BlocklandEssentials\client.cs - Line 47: function disconnectedCleanup()
System_BlocklandEssentials\playerList.cs - Line 267: function disconnectedCleanup()
System_ReturnToBlockland\client.cs - Line 157: function disconnectedCleanup()
System_ReturnToBlockland\modules\client\authentication.cs - Line 161: function disconnectedCleanup()
System_ReturnToBlockland\modules\client\connectClient.cs - Line 8199: function disconnectedCleanup()
System_ReturnToBlockland\modules\client\guiTransfer.cs - Line 720: function disconnectedCleanup()
System_ReturnToBlockland\modules\client\serverControl.cs - Line 1073: function disconnectedCleanup()
Weapon_880_Rifle\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_B50cal\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_BO_Crossbow\Support_RaycastingWeapons.cs - Line 241: function disconnect()
Weapon_CODMW2Intervention\Support_RaycastingWeapons.cs - Line 241: function disconnect()
Weapon_Flashlight\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_Halo_Sniper\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_Kitchen\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_M90_CAWS\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_MASGuidedRL\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_MAS_Rail_Rifle\Support_RaycastingWeapons.cs - Line 268: function disconnect()
Weapon_Melee_Extended\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_Melee_Extended_II\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_NavalSniper2\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_NavalSniper\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_Package_Tier1\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_RedvBlu40k\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_SRS99CS2AM\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_TacKnife\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_TDMPack\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_TF2BasicGuns\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_TF2MedicPack\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_UTA2\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_UTA\Support_RaycastingWeapons.cs - Line 237: function disconnect()
Weapon_Wrangler\Support_RaycastingWeapons.cs - Line 237: function disconnect()

More offending add-ons, including the lines that need to be corrected:
Some of those are already on the list and most of ones that are have now been fixed with the auto updater.
« Last Edit: January 02, 2015, 01:29:57 PM by jes00 »

More offending add-ons, including the lines that need to be corrected:

Do you have download links? I'm writing a quick program to fix them automatically.

Nice to see the MAS Guided Rocket Launcher beta still in people's add-on folder. :P

Anyway, with Support_RaycastingWeapons version 4, the bugs are fixed for a lot of weapons on that list, it's just that the updated support script will never reach the public due to weapon creators not willing to update their weapon packs with an updated support script.


Do you have download links? I'm writing a quick program to fix them automatically.
Link
I'm not sure if these are the latest versions. Some of them are probably outdated.

I haven't uploaded the weapons yet. I'll add those in a minute. Weapons are uploaded.
« Last Edit: January 02, 2015, 05:01:49 PM by LakeYS »

http://forum.blockland.us/index.php?topic=267569.0
Mine has them.

Link
I'm not sure if these are the latest versions. Some of them are probably outdated.

I haven't uploaded the weapons yet. I'll add those in a minute.
Thanks.

Also, if anybody wants to take a look at the PowerShell script I'm using, here it is: http://pastebin.com/jMYa728L
PowerShell is actually pretty nice!
« Last Edit: January 02, 2015, 05:31:00 PM by Greek2me »


the blockland community fixing all their mistakes??? whhaaattt

the blockland community fixing all their mistakes??? whhaaattt
the modding community is actually better than the "off-topic" community. i thought people knew this already

Poll added. What should we do with RTB?

Just did a second batch. Here's the full list so far:

Quote
Client_CRP
Client_Dueling
Client_EventFavorites
Client_RealisticSpace
GameMode_ZAPT
Item_Keycard
Player_Mech
Script_AutoWrench
Script_HealthBar
Script_ItemRotate
Server_Permissions
Weapon_BusterGun
Weapon_LaserPointer
Weapon_Package_QuakeType
Weapon_PortalGun
Weapon_TF2BasicMelee
Weapon_TF2DemoPack
Weapon_TF2ScoutPack
Weapon_WH40k_Imperium
AdminMods_AdminVehicles
Brick_Logic
Client_BLIDChatLogger
Client_BugMeNot
Client_CityRPG
Client_CRP
Client_Dueling
Client_EventFavorites
Client_LiveMenu
Client_Mute
Client_PitroGUI
Client_RealisticSpace
Client_StoneQuest
Client_WickedCityRPG
Client_Zerver
Event_EventsSet-TargetEvents
Gamemode_CaptureTheFlag
Gamemode_CopsAndRobbers
GameMode_JJstormsCityRPG
Gamemode_TeamDeathmatch
Gamemode_TysCityRPG
GameMode_ZAPT
Item_Keycard
Player_Mech
RP_Core
Script_AutoWrench
Script_BlockCity
Script_HealthBar
Script_ItemRotate
Server_Permissions
Server_RemoteControl
System_BlocklandEssentials
System_ItemStorage
System_StaticMaps
Weapon_880_Rifle
Weapon_B50cal
Weapon_BO_Crossbow
Weapon_BusterGun
Weapon_CODMW2Intervention
Weapon_Flashlight
Weapon_Halo_Sniper
Weapon_Kitchen
Weapon_LaserPointer
Weapon_M90_CAWS
Weapon_MASGuidedRL
Weapon_MAS_Rail_Rifle
Weapon_Melee_Extended
Weapon_Melee_Extended_II
Weapon_NavalSniper
Weapon_NavalSniper2
Weapon_Package_QuakeType
Weapon_Package_Tier1
Weapon_PortalGun
Weapon_RedvBlu40k
Weapon_SRS99CS2AM
Weapon_TacKnife
Weapon_TDMPack
Weapon_TF2BasicGuns
Weapon_TF2BasicMelee
Weapon_TF2DemoPack
Weapon_TF2MedicPack
Weapon_TF2ScoutPack
Weapon_UTA
Weapon_UTA2
Weapon_WH40k_Imperium
Weapon_Wrangler

Just did a second batch. Here's the full list so far:

Dang that's a lot.
Thanks everyone for finding and fixing them.

Good work so far. Keep looking for more!