Poll

What forum adventure is next in the future?

BLOODLUST (Control your bloodlust. More bloodlust=Less sanity, and more violent executions.)
6 (12.8%)
Academic (Random misadventures at school. Trigger happy security guards, cough drop dealers, general insanity)
11 (23.4%)
The International Order Of Communists (Think Trouble In Terrorist Town, but turned into a forum adventure and with the opposite of a red scare)
3 (6.4%)
The Assassination 2
5 (10.6%)
Kill on Sight (Sorta like DayZ, but as a forum adventure and with 50% less hackers.)
12 (25.5%)
Post apocalyptic Alcoholism (Find a source of beer in the middle of a nuclear wasteland)
10 (21.3%)

Total Members Voted: 47

Author Topic: V21:Left Behind S1 (ENDING: The Death Of Blockland)  (Read 72067 times)

BBBZZZZZZZZZZZZRRRRRRRRRRRRRR RRRRRRRRRRRRR
then blast komp's ass while he's stunned

Tell your companions you're sorry and that you were mind controlled by Kompressor.



You quickly tranquilize Kompressor, breaking free of the mind control. Your companions are suddenly nowhere to be found, the hallucinations end, and you hear gunfire below. While Kompressor is stunned, you open fire, severely damaging him.

Kompressor leaps to his feet, whips out the Banhammer, and begins charging it. You continue to open fire, but he quickly dives behind a pillar.

"Boss? Where are you? We're going to self destruct the oil rig, but the Secret Service is guarding it! We're on the very bottom floor!"

  • Abandon Kompressor and help your companions self-destruct the oil rig
  • Finish off Kompressor right here and let your companions distract the Secret Service
  • Other:_________________


KOMPRESSOR armed with Banhammer 93/210 HP
1) Kompressor's 12-Shooter (DAMAGED)
2) Default Rocket Launcher
3) Psionic Amplifier
4) Golden Default Sword
[Firearms]Advanced
[Throwing]Untrained
[Close Combat]Proficent
[Explosives]Somewhat Untrained
[Engineer]Trained
[Psionics]Proficent
[Mozambique Drill] Close range instakill move that can only be performed with handguns. Two in the chest, one in the head.
[Deadly Lunge] Lunge at targets with melee weapons
[Redshirt Swarm] Summon Blockland Secret Service agents on command
[Healthy] +10 Max HP

Companions
Blockhead801245 armed with Heedicalking's Tsunami 19/25 HP On a floor below you
1)APOC 2.2 SilentPistol
2)Mini-Nuke
3)Old School Rifle
4)Cable's Sharpened T+T Combat Knife
5)
[Firearms]Skilled
[Throwing]Trained
[Social Skills]Trained
[Medic]Proficent
[Close Combat]Skilled

JewBot armed with Cable's Revolver 27/35 HP On a floor below you
1)Medikit
2)Pills
3)Sticky Grenade
4)Cable's Rainbow Sword
5)
[Engineer]Proficent
[Firearms]Skilled
[Close Combat]Skilled

Your Stats
Health: 35/35 HP
Armor: Concealed Vest 10/20 HP
Karma: Neutral

Inventory(Certain items do not use slots.)
1)Laser SMG 5/20 rounds. The batteries automatically recharge themselves, so ammo is not an issue.
2)T+T Sniper Rifle 0/4 rounds, 1 mag left
3)RTB2 Tranquilizer Gun 1/3 rounds, 2 mags left
4)T+T Cowboy Magnum 3/6 rounds, 2 clips left
5)Eardrum Blasting Vuvuzela (Damaged)
6)Rickroll BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 0/8 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)

Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
$460
Version 21 Postcard
Medkit
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)

Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Somewhat Untrained CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)

Abandon Kompressor and help your companions self-destruct the oil rig. He'll be caught in the explosion.
...right?

Kompressor: Where the hell do you think you're going? MAGIC MISSILE!

Suddenly, a giant loving 20-sided dice materializes out of nowhere and flies at your face, hitting you for zero damage and slightly breaking the Rickroll BoomBox. Kompressor accidentally summoned a dice made out of foam.

You run off to help your companions and turn the self destruct on, but right before you reach the stairs you hear radio chatter:

Quote from: Radio Logs
Kompressor: Kompressor to Blockland Central. Requesting helicopter and immediate tactical nuking.
Central: Copy that, Kompressor. Get to the rooftop and hold off the attackers. After the evac this entire map will be nuked.
Secret Service 1:*BLAMBLAMBLAM* They're everywhere! Three tangoes on oil rig, repeat, three tangoes on oil rig---- *SPLORT*
Secret Service 2:Someone confirm the ID on these hostiles! We need to get out of here ALIVE so Badspot can deactivate their keys!
Secret Service 2:Good lord, He's got a failed addon! Its the ion canno--- *BOOM*
Kompressor:All units, retreat to the roof!

On second thought, you should probably stay and fight, distracting Kompressor from running.

Blockhead and JewBot, keep distracting them while I finish off Kompressor!
Got it, boss.
CONFIRMED. JewBot WILL PROVIDE DISTRACTION.

Cable, where the hell are you, and WHERE IS MY SUPPORT?
(Cable) We were fending off a Ghost Revenge Squad! Now that they're dead and we've looted the bodies, we can assist!

The Landscapers on the coast begin firing at the oil rig.

Kompressor uses MINDFRAY on Player!
Player was hit for 20 damage, bypassing his armor. He is knocked down.

Kompressor runs up to you with a banhammer in hand.

"Any last words?"

Save yourself from being banned! Choose an inventory item.....
Laser SMG 5/20 rounds. The batteries automatically recharge themselves, so ammo is not an issue.
T+T Sniper Rifle 1/4 rounds, 1 mag left
RTB2 Tranquilizer Gun 1/3 rounds, 2 mags left
T+T Cowboy Magnum 3/6 rounds, 2 clips left
Eardrum Blasting Vuvuzela (Damaged) (Causes less damage until repaired)
Rickroll BoomBox (Area of effect sound attack, earplugs provide immunity) (Damaged! Attack power is weaker)
Default Gun 1/8 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
Cocaine (Throw it in his face or something)
Flashlight (Blind him?)
Hammer/Wrench/Printer/Bricks (Building tools) (Hammer his face in?)
$460 (Papercut him? Bribe him?)
Version 21 Postcard (Distraction?)
Medkit (Beat him to death with it?)
Kalph-Qaeida Buisness Card (Distraction?)
Earplugs (Immunity to sound attacks)

REMEMBER
You can target individual body parts, such as:
Eyes
Neck
Groin
Arms
Hands

Punch him in the richard.

Little does the universe know, the Vuvuzela does even more damage when it in itself is damaged.

Use the Vuvuzela.

Punch him in the richard.

BANGKOK!

Player punches Kompressor in the groin!

Kompressor: I've got balls of steel, son. And that was a weak punch.

Little does the universe know, the Vuvuzela does even more damage when it in itself is damaged.

Use the Vuvuzela.

You quickly whip out the Vuvuzela and blast Kompressor's eardrums with it, stunning him. You fire a full burst with the laser SMG into his mouth and eyes, emptying the entire magazine.

Kompressor was critically hit for 245 damage. He instantly turns to ashes.

You've Lost Karma! Evil rating: Nigerian Cunt (http://forum.blockland.us/index.php?PHPSESSID=73141825vb0jej3mfgajch9ka2&topic=258853.0)

You looted:
Kompressor's 12-shooter (DAMAGED)
$100
Ability to carry one more slot

A great tragedy has befallen all mankind. Kompressor is dead.

disguise, blast kompressor, blast the BLS, then blast the landscapers, loot them all and then forget off

All thats left to do is finish off the Secret Service, blow up the oil rig, and confront Cable's group.

MASTER, REQUESTING ASSISTANCE IN FINISHING OFF "Secret Service" HOSTILES.


Companions
Blockhead801245 armed with Heedicalking's Tsunami 19/25 HP On a floor below you
1)APOC 2.2 SilentPistol
2)Mini-Nuke
3)Old School Rifle
4)Cable's Sharpened T+T Combat Knife
5)
[Firearms]Skilled
[Throwing]Trained
[Social Skills]Trained
[Medic]Proficent
[Close Combat]Skilled

JewBot armed with Cable's Revolver 27/35 HP On a floor below you
1)Medikit
2)Pills
3)Sticky Grenade
4)Cable's Rainbow Sword
5)
[Engineer]Proficent
[Firearms]Skilled
[Close Combat]Skilled

Your Stats
Health: 35/35 HP
Armor: Concealed Vest 10/20 HP
Karma: Nigerian Cunt's Clan Member(Extremely Evil)

Inventory(Certain items do not use slots.)
1)Laser SMG 20/20 rounds. The batteries automatically recharge themselves, so ammo is not an issue.
2)T+T Sniper Rifle 4/4 rounds, 1 mag left
3)RTB2 Tranquilizer Gun 3/3 rounds, 2 mags left
4)T+T Cowboy Magnum 6/6 rounds, 2 clips left
5)Eardrum Blasting Vuvuzela (Damaged)
6)Rickroll BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 10/10 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)Kompressor's 12-Shooter (DAMAGED)

Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
$560
Version 21 Postcard
Medkit
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)

Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Somewhat Untrained CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)

Finish the secret service, blow up the oil rig and don't blast the landscapers or something. That'll give a lot of negative karma.

Finish the secret service, blow up the oil rig and don't blast the landscapers or something. That'll give a lot of negative karma.
These Landscapers actively assisted in the assassination of Kompressor, meaning they have evil karma too.


You finish off the secret service, and look to the coast to see Cable and his men celebrating.

Blockhead, if you would kindly drop a mini-nuke on those guys.

Explosions away!

Karma gained(from extremely evil to highly evil)

All thats left to do is loot the bodies and self destruct the oil rig.

Loot available from Secret Service:
Akimbows
Frag Grenade
Anti-Renderman Rifle
GOLDEN GUN (Kill ANYTHING in one shot. One time use.)
Secret Service Body Armor 30/30 HP
XCOM Rifle

Loot available from Landscapers:
Tank Unlock Codes
880 Rifle
T+T Machine Pistol
Kaje's Sawn-Off Shotgun
Ladios Armory Beam Rifle (Laser sniper rifle)
One-Shot pistol (Disposable one-time use pistol that packs a huge punch and doesn't take up a weapon slot)
Landscaper Armor 25/25 HP

You also find a note on Cable's body saying:

Quote from: Cable's Note
Orders given to me since 2/5/2012 by order of Interials, leader of the Landscapers

I must assassinate Kompressor, Badspot, Ephialtes, Rotondo, and Mocheeze. forget the world, forget them all.

Already killed: Kompressor(confirmed kill)
Ephialtes is STILL ALIVE. Everyone belives he's dead, but hes not. He's a godamn giant now roaming around abducting Landscapers and pretty much everyone. I know he exists. I'm not crazy.

2015 already and I've only managed to kill Kompressor, and only with the help of some loving noob and his jew robot. I should kill that starfish and take his gear for myself.

Good thing you killed Cable first. You continue searching his body, and find another note:

Quote from: Second Note
Rotondo is hiding out in the Slopes. He's next.

    Loot the bodies first and then decide
    • Go to the slopes to assassinate Rotondo too, just because.
    • Stay here for a while


    Companions
    Blockhead801245 armed with Heedicalking's Tsunami 19/25 HP
    1)APOC 2.2 SilentPistol
    2)Mini-Nuke
    3)Old School Rifle
    4)Cable's Sharpened T+T Combat Knife
    5)
    [Firearms]Skilled
    [Throwing]Trained
    [Social Skills]Trained
    [Medic]Proficent
    [Close Combat]Skilled

    JewBot armed with Cable's Revolver 27/35 HP
    1)Medikit
    2)Pills
    3)Sticky Grenade
    4)Cable's Rainbow Sword
    5)
    [Engineer]Proficent
    [Firearms]Skilled
    [Close Combat]Skilled

    Your Stats
    Health: 35/35 HP
    Armor: Concealed Vest 10/20 HP
    Karma: Triple T Troller(Highly Evil)

    Inventory(Certain items do not use slots.)
    1)Laser SMG 20/20 rounds. The batteries automatically recharge themselves, so ammo is not an issue.
    2)T+T Sniper Rifle 4/4 rounds, 1 mag left
    3)RTB2 Tranquilizer Gun 3/3 rounds, 2 mags left
    4)T+T Cowboy Magnum 6/6 rounds, 2 clips left
    5)Eardrum Blasting Vuvuzela (Damaged)
    6)Rickroll BoomBox (Area of effect sound attack, earplugs provide immunity)
    7)Default Gun 10/10 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
    8)Kompressor's 12-Shooter (DAMAGED)

    Cocaine
    Flashlight
    Hammer/Wrench/Printer/Bricks (Building tools)
    $560
    Version 21 Postcard
    Medkit
    Kalph-Qaeida Buisness Card
    Earplugs (Immunity to sound attacks)

    Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
    [Firearms]Skilled Gunning people down.
    [Close Combat]Somewhat Untrained CQC. Things like punching or stabbing people.
    [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
    [Throwing]Untrained Throwing grenades, knives, first aid kits, etc
    [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
    [Social Skills]Proficent Talking to people and not being antisocial.
    [Medic]Skilled Heal people more effectively.
    [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


    Perks
    Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
    Healthy(+10 HP)
    Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
    Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)[/list]
    « Last Edit: February 18, 2015, 04:33:15 PM by tber123 »

    Why the bad Karma? I mean, you killed some bad guy (half good half bad) and you lose karma?

    Why the bad Karma? I mean, you killed some bad guy (half good half bad) and you lose karma?

    Kompressor: Very good karma

    Cable's Landscapers: Evil karma

    Karma system is fallout-ish. Killing Cable gives enough good karma to make you slightly less evil.

    Loot available from Secret Service:
    Akimbows
    Frag Grenade
    Anti-Renderman Rifle
    GOLDEN GUN (Kill ANYTHING in one shot. One time use.)
    Secret Service Body Armor 30/30 HP
    XCOM Rifle

    Loot available from Landscapers:
    Tank Unlock Codes
    880 Rifle
    T+T Machine Pistol
    Kaje's Sawn-Off Shotgun
    Ladios Armory Beam Rifle (Laser sniper rifle)
    One-Shot pistol (Disposable one-time use pistol that packs a huge punch and doesn't take up a weapon slot)
    Landscaper Armor 25/25 HP

      Loot the bodies first and then decide
      • Go to the slopes to assassinate Rotondo too, just because.
      • Stay here for a while


      Companions
      Blockhead801245 armed with Heedicalking's Tsunami 19/25 HP
      1)APOC 2.2 SilentPistol
      2)Mini-Nuke
      3)Old School Rifle
      4)Cable's Sharpened T+T Combat Knife
      5)
      [Firearms]Skilled
      [Throwing]Trained
      [Social Skills]Trained
      [Medic]Proficent
      [Close Combat]Skilled

      JewBot armed with Cable's Revolver 27/35 HP
      1)Medikit
      2)Pills
      3)Sticky Grenade
      4)Cable's Rainbow Sword
      5)
      [Engineer]Proficent
      [Firearms]Skilled
      [Close Combat]Skilled

      Inventory(Certain items do not use slots.)
      1)Laser SMG 20/20 rounds. The batteries automatically recharge themselves, so ammo is not an issue.
      2)T+T Sniper Rifle 4/4 rounds, 1 mag left
      3)RTB2 Tranquilizer Gun 3/3 rounds, 2 mags left
      4)T+T Cowboy Magnum 6/6 rounds, 2 clips left
      5)Eardrum Blasting Vuvuzela (Damaged)
      6)Rickroll BoomBox (Area of effect sound attack, earplugs provide immunity)
      7)Default Gun 10/10 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
      8)Kompressor's 12-Shooter (DAMAGED)

      Cocaine
      Flashlight
      Hammer/Wrench/Printer/Bricks (Building tools)
      $560
      Version 21 Postcard
      Medkit
      Kalph-Qaeida Buisness Card
      Earplugs (Immunity to sound attacks)
      [/list]

      For you: Secret service armour, golden gun and 1 shot pistol.
      For your blockhead companion: landscaper armour  and laser sniper.

      Jewbot: anti renderman rifle and grenades.

      You loot the bodies. JewBot combines the Sticky Grenade and Grenade into one slot since he doesn't have enough space. You give your old armor to JewBot, since you now have Secret Service armor.

      Decision Time
      • Go to the slopes to assassinate Rotondo
      • Random Event: GamerGate
      • Interesting Location: City
      • Interesting Location: Protagonist Fighting Arena
      • Random Event: Rogue Landscaper Snipers
      • Special Encounter: The Unluckiest Son of a Bitch That Ever Was (Potential Companion + Companion Perk)
      • Special Encounter: The Abomination and his bodyguards randomly murdering someone just for fun (This guy is related to the plot, you know.)
      • Random Event: Family RP (Abusive admins and general chaos)
      • Random Event: Some guys playing Mini-Empires
      • Other: _______


      Companions
      Blockhead801245 armed with Heedicalking's Tsunami 19/25 HP Landscaper Armor 25/25 HP
      1)APOC 2.2 SilentPistol
      2)Mini-Nuke
      3)Old School Rifle
      4)Cable's Sharpened T+T Combat Knife
      5) Ladios Armory Beam Rifle
      [Firearms]Skilled
      [Throwing]Trained
      [Social Skills]Trained
      [Medic]Proficent
      [Close Combat]Skilled

      JewBot armed with Cable's Revolver 27/35 HP Concealed Vest 10/20 HP
      1)Medikit
      2)Pills
      3)Sticky Grenade & Normal Grenade
      4)Cable's Rainbow Sword
      5)Anti Renderman Rifle
      [Engineer]Proficent
      [Firearms]Skilled
      [Close Combat]Skilled

      Your Stats
      Health: 35/35 HP
      Armor: Secret Service Armor 30/30 HP
      Karma: Triple T Troller(Highly Evil)

      Inventory(Certain items do not use slots.)
      1)Laser SMG 20/20 rounds. The batteries automatically recharge themselves, so ammo is not an issue.
      2)T+T Sniper Rifle 4/4 rounds, 1 mag left
      3)RTB2 Tranquilizer Gun 3/3 rounds, 2 mags left
      4)T+T Cowboy Magnum 6/6 rounds, 2 clips left
      5)Eardrum Blasting Vuvuzela (Damaged)
      6)Rickroll BoomBox (Area of effect sound attack, earplugs provide immunity)
      7)Default Gun 10/10 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
      8)Golden Gun (One time use pistol that can one-hit kill anything)

      Cocaine
      Flashlight
      Hammer/Wrench/Printer/Bricks (Building tools)
      $560
      Version 21 Postcard
      Medkit
      One-Shot Pistol (Disposable pistol that packs a huge punch)
      Kalph-Qaeida Buisness Card
      Earplugs (Immunity to sound attacks)

      Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
      [Firearms]Skilled Gunning people down.
      [Close Combat]Somewhat Untrained CQC. Things like punching or stabbing people.
      [Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
      [Throwing]Untrained Throwing grenades, knives, first aid kits, etc
      [Explosives]Trained Blowing people up with rocket launchers to mini nukes.
      [Social Skills]Proficent Talking to people and not being antisocial.
      [Medic]Skilled Heal people more effectively.
      [Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


      Perks
      Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
      Healthy(+10 HP)
      Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
      Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
      « Last Edit: February 19, 2015, 01:07:50 PM by tber123 »