Is there an alternative to the now-removed AiConnection class?I used AiConnections to give some persistence to bots in minigames. For example, if the bot's AiPlayer died, the bot's objectives would still be stored on the AiConnection.Having an AiConnection class that inherited from GameConnection also allowed me to very easily add bots to my minigames and have them interact with the game in the exact same way as regular clients. What was the purpose of removing this?