Author Topic: Blocko - Strike [Recruiting]  (Read 3036 times)

So yeah that's true we are recruiting members for our project..
We need members who know:
1. Coding with TorqueScript
2. Modeling/Animating
3. Making a GUI
4. Photoshop editing
All other info in the video below:
https://www.youtube.com/watch?v=2factwJIiiA
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
PM me with works you've done before if you are willing to join.
Hoping to see you on the team ! :-)

This sounds great,
I am available and would love to help. :)

As cool as some of this stuff is, I'd really prefer maps you made yourself rather than copied Counter-Strike's. They're designed in their own way and balanced the way they should, trying to copy their map and create your own playertype to fit it is rather difficult and you won't get the same tricks you can on the real map.

The models are pretty nice, but they seem kind of overdone. For example, the faces aren't decals and would look a lot better as custom decals, additionally they just seem awkward when moving around. The map is really overdetailed too and everyone has their own preset of detail so I'll let you be in charge of how detailed you want it be.

Everything I just said goes against your development, but it's feedback and I don't know if you want it, but it's generally something you want out of something like this.

this actually looks promising

good job

I'd give Photoshopping a shot ;)

So far this looks amazing.

Looks great! but i think you should reconsider the name. it's been used for like, 3 different servers now lol

just name it Counter Strike: BL

idk

Lol I used the same name back in 2012 and so did racerboy I think


Is there a way i can work on maps.
I need to learn to model i spent hours trying to so if i cant work on maps can someone help me make a model?

This looks like it's going to be very good. I can help with photoshop.

As cool as some of this stuff is, I'd really prefer maps you made yourself rather than copied Counter-Strike's. They're designed in their own way and balanced the way they should, trying to copy their map and create your own playertype to fit it is rather difficult and you won't get the same tricks you can on the real map.
Do not worry we are working hard enough so it will fit perfectlly .

The models are pretty nice, but they seem kind of overdone. For example, the faces aren't decals and would look a lot better as custom decals, additionally they just seem awkward when moving around. The map is really overdetailed too and everyone has their own preset of detail so I'll let you be in charge of how detailed you want it be.

Everything I just said goes against your development, but it's feedback and I don't know if you want it, but it's generally something you want out of something like this.
The models aren't done we made basic models just to check how the animations will fit in BL...
And yeah the map is to detailed but that's becouse i like everything perfect ;)
and i do want feedbacks that's the best way to know what i should consider changing/fixing on the server.. so thanks
« Last Edit: January 16, 2015, 06:53:19 AM by slimshady »

I'd give Photoshopping a shot ;)

So far this looks amazing.
I'm very happy to hear that PM me with your Skype/Facebook/Steam so we can contact eachother.
And thank you :-)

Looks great! but i think you should reconsider the name. it's been used for like, 3 different servers now lol
Haha that's the first name i thought about when i was trying to think about CS Blockland server.
But yeah we will change the name not right now though we got a little bit more important stuff to do..
but thanks for notifying me.. ;-)

Is there a way i can work on maps.
I need to learn to model i spent hours trying to so if i cant work on maps can someone help me make a model?
PM me with your Skype/Facebook/Steam so i could contact you ..