There's some things you need to fix:
The spawn killer can be used immediately at the start of the round.
If a runner gets to the end, they still move slow. This is bad because when they go through the teledoor, the trapper can jet away, not get killed, and still win.
Some traps have ridiculous platforming and are hard even without anyone setting up the traps.
Others are too easy for the trapper, meaning there is no way anyone can get through the trap without someone sacrificing themself. This leads to the runners waiting it out and wasting time, hoping the trapper would just activate the trap so they can pass through after it's over.
And don't forget stuffty music selection.
I may be able to help with some of these if you want.
1.We'll work on the spawn. I saw that too.
2.I'll fix the time to give people a longer period so death doesn't get away fast enough.
3. ill fix the "stuffty" music I guess. I'll add more instead.
4. All the traps can trick the death into clicking it. I've seen people survive all of them. Sorry to say, but I like the comment!
6. i'm working on a way for the victims to not waste time.
Thanks for the reply! (: