Author Topic: How to programatically change timescale  (Read 986 times)

Now that clientCmdsetTimescale and AiConnection have both been removed, how do you change the timescale programatically for all clients? Preferably without a message.

I sent Badspot a PM earlier today. I'll update if he responds.

I didn't see anything in the DSOs about it.

Turns out the serverCmdTimescale just calls setTimescale(float x) with admin checks and sends a message. Problem solved.

Going to leave the topic open in case someone else has something to add.

I didn't see anything in the DSOs about it.
allGameScripts.cs.dso. basically what ipq said

I'm still trying to find a way to set individual client timescales.