So apparently a rendering issue happened while I was building...

Author Topic: So apparently a rendering issue happened while I was building...  (Read 1289 times)

So I was on my server just building something and I wasn't using shaders (because lighting can mess with where I can see the ghost brick sometimes).  I wanted to see how the build looked so far with shaders on, I turned shaders on high and looked at the build, then I turned shaders back off.

Then this happened,



after a few seconds, Blockland crashed.  I restarted Blockland and it didn't occur again even after switching between off and high shaders.

Strange though, and I didn't save the console.log.

exactly what in the image is different then before?  i don't see any issues.

Because, this is what it should look like:



(yes I've been a little busy since then, obviously)




Belongs in help.

This didn't really need addressing, you restarted Blockland and it worked fine.

He's clearly not asking for help, he is sharing his experience.

I had a weird bug at one point where the brick top texture doubled up on a few bricks once, meaning there were 4 studs in the space of 1. Was very confusing for judging distance.

I don't exactly know what happened, but my Friend ChocoboPah had a similar problem, when all of his textures were gone. Including his menu textures.


It looks like the development videos they put in Pixar movies

It looks like the development videos they put in Pixar movies
Disney pls