So the old topic got to old because I'm a bell end, but here's a link to the original for an introduction.
http://forum.blockland.us/index.php?topic=268007.msg7915517#msg7915517Now. May I present
The U.N.C.F Leviathan Bigger, Bolder Update
As you can see I added a lot more, as I said I would, and even changed the bottom bit. Since it was originally going to be a space station I just had those huge platforms keeping it afloat, but now I've changed that. This is the "Rib Cage" pattern I've started using on some ships, it's supposed to simulate a way to make a massive ship roll or stabilize in space. I got the idea of the look from the Ishimura from Deadspace. I'm still working on a version that I REALLY like, but these are what I'm using for now.
Here's a view from the maintenance walkway inside of that rib cage.

I'll be adding ways to get from one end to the other while still on the walkway. At each area where the walkway goes past a rib, there's a console. Shown below.
Subject to change.
I'll go ahead and stuff out a bunch of pictures of details and updates, then talk about other important bits.

That shapely design at the top.


The outer end of an unfinished airlock. The light is either lit up green when it's available, or red when someone is inside and the door can't be opened. Or at least it will be when I actually get to the airlocks.

Like I said. I like random details. That doesn't actually do anything, it's just a fuse box, or maintenance box, and some random valve.

Better console.

Other update.

That actually is on blink or whatever that flashing special paint is.

A view from an odd angle at a random spot that I'll add to overlooking a large balcony for people to stand on that I'm gonna fill in. The airlock door from earlier opens out onto that.

Here is a better view of that balcony.
Now don't ask me why in the hell I did a few details inside when I haven't even finished the outside. I don't know. I like to.
Here's some guns!


The observation deck is gonna be directly over the big gun. You'll see it eventually, got a good idea for it.
And here is just something I like.

If you're not close to the console, it appears mostly inactive [yes I used the forunner consoles, but forget it it looks cool]

If you get close, the console activates and you can use it. It also plays a sound and lights up.
I got the idea when I saw that in Mass Effect and wondered how I could replicate it in Blockland.
That's all for now, hopefully I have more sooner.
Once again, feedback or ideas are welcome. My ingame name is AndrewCPrice, BLID 150258 (sadly not 15565 anymore)