Author Topic: Weather system?  (Read 4206 times)


If I remember Badspot removed the old weather objects


Nop

Quote from: Development
Removed old, non-functional "storm" features of precipitation object


Then idk why it still works
Try it, it works
EDIT: Oh probably the storm tweening commands or something, you can still manually tween it.

If I remember Badspot removed the old weather objects
Even if it has been removed, there's nothing stopping a script from creating simulated weather.

I am all for this mod.  I think that we need something that is very flexible and lets players choose not only from pre-set climates, but also lets players choose the likeliness of certain weather conditions.

Alright, if anyone wants to fix up this code and remove my mod specific stuff, here's the weather system I came up with
http://puu.sh/gmu2j/d16221ce53.zip
Have fun

Mostly everything in it works, just some small bugs and stuff in it

EDIT:Also only does rain and ligntning
Wouldn't be that hard to add snow and stuff though
« Last Edit: March 04, 2015, 04:08:42 PM by ZSNO »

yay finally but im not familiar with how to install it to blockland

seriously, how do I install it

You don't, it's scripts.

You don't, it's scripts.
what do I just drag the whole zip to my addons folder

No, reread his post. He said that the zip contains the weather system of his mod meaning it's not a functional add-on. It's snippets of code that can be made into an add-on. The zip itself will not work without modifications.

No, reread his post. He said that the zip contains the weather system of his mod meaning it's not a functional add-on. It's snippets of code that can be made into an add-on. The zip itself will not work without modifications.
oh, how do I package it to an addon

You need to MAKE the add-on. Remove the unneeded code, patch it up to work standalone and check for bugs. I'd do it myself but I'm currently busy with other things I need to get done first.

Aw... Guess I still have to wait