Author Topic: Stopped dropped items from timing out.  (Read 631 times)

function serverCmdDropTool didn't seem to help me with this and all I could find was setCollisionTimeout, but it isn't in .dump() on an item and none of the other values seemed to help so I don't know what to do.
How do you stop a dropped item from disappearing?

I believe there is a global variable for the time, but I cant remember it on the top of my head. $Server::Item::PopTime or something maybe. Pretty sure it had PopTime in it.

I believe that there's an Item::fadeOut method that you can package to prevent from running.

Killing function Item::fadeOut(%obj) didn't seem to work, thought for sure it would.

$Game::Item::PopTime = number in milliseconds;

Thanks that worked. I guess I was just over thinking this.