Author Topic: Clientsided Chatmessages  (Read 1775 times)

Is there a function to add a chat message to myself without it broadcasting to the server, clientsidedly? As in, pressing O, for example, would add a chat message "Loltest" to my screen but it will not be sent to the server nor will any other player be able to see it.

There are many functions that do this(too many). I prefer using newChatHUD_addLine("Message.");

Alright, thanks. I'll test it later.

Alright, thanks. I'll test it later.
But there's nothing to test. It works.

But there's nothing to test. It works.
Knowing how I code, I will most likely need to test it. I'm not fond of torque and $/% variables.

What he means is, if you can echo it into the console successfully you can put it through the newChatHUD_addLine function successfully without any modifications.

Yup, it works. Thanks guys!