I do feel a console.log is necessary, as it sounds like you have an add-on that sets a specific brick limit per-client.
base/server/scripts/allGameScripts.cs (6929): Unable to find function getBrickLimit
function getBrickLimit(){return $pref::server::GhostLimit-1000;}
From what I can tell, that function being missing shouldn't be a thing that is possible.Paste this in your console and see if it starts working again.Code: [Select]function getBrickLimit(){return $pref::server::GhostLimit-1000;}