//this is called when save loading finishes
function GameModeInitialResetCheck()
{
Parent::GameModeInitialCheck(); <----Messed up right here
//if there is no level list, attempt to create it
if($PropHunt::numLevels == 0)
PH_BuildLevelList();
//if levellist is still empty, there are no levels
if($PropHunt::numLevels == 0)
{
messageAll('', "\c6No Prop Hunt levels available!");
for(%a = 0; %a < 10; %a++)
{
echo("PLEASE ADD PROP HUNT LEVELS.");
}
quit();
return;
}
}
Lol'd, the problem currently is that the code is wrong. That and you probably need more maps, rather than the one.
How did you go about making your maps? Did you follow the patter? Add-Ons/PropHunt_*/save.bls
You create a folder in Add-Ons, name it prophunt_Whatever then put a save in that folder called save. The Whatever should be the name of your map.
//do me a solid and don't point this out. kk?
Zapk is stilly.