So a few weeks ago I started to create 3D models for Blockland, which turned out to look better than I expected, everything worked surprisingly well so far even though I pretty much have no idea of what I'm doing. But as I where to create an hammered, sbs shotgun for Blockland I realized that it will take more than just one fire animation in order to look good ingame or otherwise both hammers would drop at once. Now my question is if there is any possible way of loading a different fireanimation for each trigger pull until it reloads?