Author Topic: Strange Crash  (Read 1060 times)

No idea why, but this datablock is causing me to crash. But yet I don't crash if I put it in the console.
Code: [Select]
datablock ItemData(BlockheadBash_PatherItem : PrintGun)
{
uiName = "Blockhead Bash - Pather";
colorShiftColor = "0 0 1 1";
image = "BlockheadBash_PatherImage";
};
« Last Edit: February 12, 2015, 05:06:42 PM by jes00 »

It might help if you post a console log. Is this the only datablock causing problems?

It might help if you post a console log. Is this the only datablock causing problems?
The console showed nothing useful. After giving the count of how many datablocks are in the add-on it crashes. None of the other datablocks have any problems.

The console showed nothing useful. After giving the count of how many datablocks are in the add-on it crashes. None of the other datablocks have any problems.
Have you tried testing it on a clean Blockland?
If you give us a stripped version of the files, we could try to test what's causing the crash.

Ok... I tried it again and it didn't crash. Weird. And it crashed like, 10 times when I tried it earlier today. Now not one problem.

EDIT: It crashed again. But this time it crashed after this:

Code: (Console) [Select]
*** CREATING MISSION
*** Stage 1 create

Add-Ons/Bot_Hole/events.cs (582): Unable to find object: '31016056' attempting to call function 'getClassName'
BackTrace: ->createServer->createMission->[Slayer_Dependencies_Brick]onMissionLoaded->[Slayer_Dependencies_Minigames]onMissionLoaded->onMissionLoaded->[BotHolePackage]startGame->createHoleBotList

253 environmental resource files found

//Crashed here.

I really have no idea what's going on at this point.
« Last Edit: February 12, 2015, 05:08:19 PM by jes00 »

Have you tried testing it on a clean Blockland?
If you give us a stripped version of the files, we could try to test what's causing the crash.