Author Topic: Source Film Maker  (Read 45724 times)



This is basically just me making myself a new Twitter background/avatar with CloneTrooper1019's (the one from roblox) Rbx2Source program.



I improved the shadows greatly. (Thanks to Resonte for the quick-tip.)

« Last Edit: February 27, 2015, 08:03:44 PM by lilpappaknox »

you can make the shadows look smoother by increasing the depth of field in 'render settings'
« Last Edit: February 27, 2015, 06:32:44 PM by The Resonte! »


"Okay!"
No Ness, it is not okay!

The problem that I'm having is that I really don't know which material is which. They're all labeled model in Model Viewer.





I was easily able to figure it out. I just had to rename the actual textures. Everything's good now.





It looks much better with Phong, Rim Lighting, and a Lightwarp, don't you think?

« Last Edit: March 01, 2015, 02:53:44 AM by SpongeCraft1212 »

God those eyes, they look like holes.

God those eyes, they look like holes.
they're holes to the soul
and it is dark in there




first and second time making stuff with source film maker, respectively
« Last Edit: March 06, 2015, 03:45:31 PM by Doughboy »

who squished the scout's head

who squished the scout's head
all who sin must have their head squished


yay i did a thing
How do I make fire embers (I'm using drg_phlog_idle)
I would also like to know how to make shadows less pixelated.

whats with that darkness line on the wall

I would also like to know how to make shadows less pixelated.

you can make the shadows look smoother by increasing the depth of field in 'render settings'
the downside is that the image takes a lot longer to render
« Last Edit: March 11, 2015, 09:47:41 PM by The Resonte! »

the downside is that the image takes a lot longer to render
I recommend using 256 for both motion blur and depth of field, it's smooth enough that you don't notice any blur/shadow artifacts and even though it increases the render time, it's better than maxing it out just for a simple poster


did another thingy
I also made a video thingy, too!
https://www.youtube.com/watch?v=S0FL3U1T88c
This happened when I was using the motion editor, the hand glitched out for some weird reason and I couldn't fix it.

I need a blockhead to use, but can't find one.

« Last Edit: March 15, 2015, 03:16:28 PM by The Resonte! »