Poll

period race

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Author Topic: ABS FIESTA REDUX  (Read 1536766 times)

Jaakko grins as the aircraft flops helplessly. He fires an HSM and fires with the RAC.

"Why didn't I use this before?!"
« Last Edit: November 19, 2017, 06:59:59 PM by Mr. Hurricane »

: Ellie, finish that last one off, Gaffe, hang back and cover us from missile range.

Ellie opens fire on the last drone with her cannon and two JSMs.

: We're hitting the emplacements from west to east, so you're up first, Snowman.

Tippy's craft rumbles a little as the ablative shakes the successful hit on her plane.

"forget you and your PPC!"

Tippy lobs a VTM with another UAC shot back at GYMIR-3

Ash

With Gymir-6 on the defensive, Ash pitches back up, lights the afterburners and puts the Superflanker in his gun cross. The Tukreb lunges forward, and Ash keeps on the bandit with laser-focus. The target continues to grow in size until it dwarfs the reticle, and Ash squeezes the trigger to fire the pulse laser.

Lorens

"Shortsword, Snowman, copy. I'm taking point in the attack." Lorens weaves back and forth to defend against any possible attacks from the remaining Vespid.


: Yeah, my chances weren't good on that one. I owe you a pack then Virvel. Adjusting Target to Gymir-5.

Walter aims briefly then fires a volley from his rotary and flak cannons

« Last Edit: November 19, 2017, 08:38:40 PM by Badger »

Ellie opens fire on the last drone with her cannon and two JSMs.
RAC accuracy 50
Roll: 30 - success
Result: 3 hits to fuselage

Vespid base EV 55
JSM 1 provides penalty of 20
JSM 2 provides penalty of 20
Test taken at 15
Roll: 97 - failure

The last drone goes down.

You are 1 turn from missile range against the facility.



"...forget! That was too close!"
Markus takes aim and fires another shot at Gymir Lead with the P3.
P3 accuracy 50
Experience provides bonus of 2
Aim provides bonus of 10
Test taken at 62
Roll: 93 - failure

Second shot fails to connect.

Jaakko grins as the aircraft flops helplessly. He fires an HSM and fires with the RAC.

"Why didn't I use this before?!"
RAC accuracy 50
Experience provides bonus of 2
Test taken at 52
Roll: 9 - success

The heatseeker hits the plane dead on and you tear its wing to ribbons with the cannon.

Tippy's craft rumbles a little as the ablative shakes the successful hit on her plane.

"forget you and your PPC!"

Tippy lobs a VTM with another UAC shot back at GYMIR-3
UAC accuracy 40
Experience provides bonus of 10
Aim provides bonus of 0
Test taken at 50
Roll: 36 - success

Tippy hits the plane dead on with the cannon, making the missile fired redundant.

With Gymir-6 on the defensive, Ash pitches back up, lights the afterburners and puts the Superflanker in his gun cross. The Tukreb lunges forward, and Ash keeps on the bandit with laser-focus. The target continues to grow in size until it dwarfs the reticle, and Ash squeezes the trigger to fire the pulse laser.
LCP accuracy 50
Experience provides bonus of 2
Aim provides bonus of 10
Test taken at 62
Roll: 85 - miss

Shot goes wide.

: Yeah, my chances weren't good on that one. I owe you a pack then Virvel. Adjusting Target to Gymir-5.

Walter aims briefly then fires a volley from his rotary and flak cannons
RAC accuracy 50
Experience provides bonus of 5
Aim provides bonus of 10
Test taken at 65
Roll: 75 - failure
Reroll: 28 - success by 4 degrees

FLK accuracy 50
Experience provides bonus of 5
Aim provides bonus of 10
Test taken at 65
Roll: 93 - failure
Reroll: 76 - failure

You punch a half a dozen holes in the Terminator's wing.

LCP accuracy 50
Experience provides bonus 8
Test taken at 58
Rolls: 52, 66, 58, 70
Result: 1 hit to fuselage, 1 hit to left wing

The remaining Gymir planes hit the turbo again and blow past your formation, 5 and 6 spitting laserfire at Walt as they pass. They are now behind you.

Markus growls in frustration, bringing the Corsair around to bear on Gymir Lead. He lines his sight up carefully.

Jaakko reverses his aircraft. He aims and fires on Gymir-1 with the EML.

: Moving to intercept bombers, if someone wants to clean up 5 I busted his left wing up.

Walter banks the Skepna and begins to acquire Blackjack-2 in the sights of his P4 once again.

Tippy maneuvers her plane to get a lock on G-5
« Last Edit: November 20, 2017, 12:59:52 PM by Tayasaurus »

Bell aims at the middle emplacement and prepares to fire on it with her guns.

Ellie just maintains her heading for now.

Ash

Ash scowls upon missing the shot. The Tukreb breezes past the Superflanker in a near-miss. "Merged!" Ash pulls back on the stick and pitches into an Immelmann turn. He spots Gymir-6, lines up for another shot and pulls the trigger.

Lorens

"Snowman, breaking to attack," Lorens turns slight right to face the Western particle cannon, readies the coilguns and begins a slight descent. The CCIP reticle appears on the HUD, and he drags it over the ground target designator in preparation. He takes a deep breath, knowing that he's marching straight into a raised AAA formation with no real ground attack munitions.


"Affirmative."

Gaffe pulls back on the stick and does an Immelman. He then starts to gain altitude just out of missile range of the facility, scanning the horizon and his instruments for any enemy fliers approaching the rig.

Bell aims at the middle emplacement and prepares to fire on it with her guns.
Ellie just maintains her heading for now.
"Snowman, breaking to attack," Lorens turns slight right to face the Western particle cannon, readies the coilguns and begins a slight descent. The CCIP reticle appears on the HUD, and he drags it over the ground target designator in preparation. He takes a deep breath, knowing that he's marching straight into a raised AAA formation with no real ground attack munitions.
"Affirmative."

Gaffe pulls back on the stick and does an Immelman. He then starts to gain altitude just out of missile range of the facility, scanning the horizon and his instruments for any enemy fliers approaching the rig.
You appear to be the only people in the skies for now.



Markus growls in frustration, bringing the Corsair around to bear on Gymir Lead. He lines his sight up carefully.
Corsair base EV 75
Roll: 88 - failure

You bring the plane around, but your opponent is nowhere to be seen ahead of you. The two All-Aspects it fired last turn strike your plane as well.

Jaakko reverses his aircraft. He aims and fires on Gymir-1 with the EML.
Tukreb base EV 75
Roll: 93 - failure
Reroll: 60 - success

EML accuracy 45
Experience provides bonus of 2
Aim provides bonus of 0
Point Blank provides bonus of 10
Test taken at 57
Roll: 96 - failure

Judging by the Flatline's continued functionality, it can be assumed the pulse missed.

: Moving to intercept bombers, if someone wants to clean up 5 I busted his left wing up.

Walter banks the Skepna and begins to acquire Blackjack-2 in the sights of his P4 once again.
: Uh, looks like they're coming after you, man.

Tippy maneuvers her plane to get a lock on G-5
You put the plane in view and witness it going after Walt.

Ash scowls upon missing the shot. The Tukreb breezes past the Superflanker in a near-miss. "Merged!" Ash pulls back on the stick and pitches into an Immelmann turn. He spots Gymir-6, lines up for another shot and pulls the trigger.
Tukreb base EV 75
Roll: 8 - success
LCP accuracy 50
Point Blank provides bonus of 10
Test taken at 60
Roll: 70 - failure

The pulse laser drags its fire across the sky just short of its target.

Terminator base EV 81
Experience provides bonus of 8
Test taken at 89
Skepna base EV 46
Experience provides bonus of 5
Test taken at 51
Gymir's rolls: 34 - success by 6 degrees
24 - success by 7 degrees
Walt's roll: 10 - success by 5 degrees

LCP accuracy 50
Experience provides bonus 8
Point Blank provides bonus of 10
Tail Chase provides bonus of 20
Test taken at 88
Rolls: 64, 77
Result: 5 hits to fuselage

Gymir 5 and 6 fall in behind Walt and open fire again.

Flatline base EV 78
Experience provides bonus of 8
Test taken at 86
Corsair base EV 75
Test taken at 75
Gymir roll: 49 - success by 4 degrees
Reroll: 12 - success by 8 degrees
Scorch's roll: 36 - success by 4 degrees
Result: Gymir-1 gets behind Scorch

EML accuracy 45
Experience provides bonus of 8
Point Blank provides bonus of 10
Tail Chase provides bonus of 20
Test taken at 83
Roll: 22 - success

Gymir lead falls in behind Scorch and nails him with the EMP gun, disabling all controls and readouts. Fortunately, he wasn't travelling at the velocity Gymir-2 was and isn't at risk of being torn apart by the turbulence, but he is still helpless for the time being.
: Got you now, you turncoat son of a bitch!


Markus inhales and prepares for what he assumes to be his immediate demise, wondering how the forget he didn't see the missiles..
« Last Edit: November 20, 2017, 02:55:30 PM by Gojira »