Author Topic: Parts in games that make you angry/happy  (Read 3256 times)

the ending of XCOM Enemy Unknown was so good, if a bit predictable. still loved it

By default when planting the residential zones and commercial zones streets will be added along with them. If you have too many streets the adviser will get pissed so I change the streets into roads then my city planner adviser will get pissed saying "We shouldn't be spending enough money on roads that no one is driving on" but they are driving on and then my transportation adviser will call me up again and tell me that I need to upgrade my loving roads into avenues or highways (because of traffic) which will have to make me demolish houses and other important buildings but then my city planner will get pissed off again and the whole game is going apestuff


I hate the forget your favorite character moment.

The FYFC moment is when the game kills off interesting characters.

I hate the forget your favorite character moment.

The FYFC moment is when the game kills off interesting characters.
Nvm I'm an idiot

both portal endings
happy

I love skyrim but I hate it

no game has made me so conflicted about my feelings before

I love skyrim but I hate it

no game has made me so conflicted about my feelings before
I hate watching one of my particular friends play it because he plays it like a dumbass and is in general just a huge serial killer with weird reasoning to all of his actions.

Gran turismo

Final turn of deep forest raceway

Been leading whole race

Get passed coming out of turn

Second

I hate watching one of my particular friends play it because he plays it like a dumbass and is in general just a huge serial killer with weird reasoning to all of his actions.

It makes me angry that nearly every quest that isn't involved with the main questlines devolves into fighting falmer, draugr or bandits for any reason

how many quests are there in skyrim that don't involve killing enemies?

It makes me angry that nearly every quest that isn't involved with the main questlines devolves into fighting falmer, draugr or bandits for any reason

how many quests are there in skyrim that don't involve killing enemies?
Lots of fetch questing for ludicrous amounts of alchemy ingredients

Lots of fetch questing for ludicrous amounts of alchemy ingredients

I kind of like those, it makes you find things instead of just fast-traveling to point A and killing insert enemy here

Not enough things in skyrim encourage the exploration aspect of the game, since it prides itself in open world gameplay

Gran turismo 5

Spend 1 million credits on Ferrari Enzo

Got money by selling other cars

Look for race

Can't find race I have a car for

Can't afford cheapest car in game

Have to restart the whole game

I kind of like those, it makes you find things instead of just fast-traveling to point A and killing insert enemy here

Not enough things in skyrim encourage the exploration aspect of the game, since it prides itself in open world gameplay
I think this is the primary reason the modding community for this game is one of the most successful of all time.

I think this is the primary reason the modding community for this game is one of the most successful of all time.

Wading through all the softcore research mods on nexus is utter hell tho

Wading through all the softcore research mods on nexus is utter hell tho
Don't go to Loverslab  :cookieMonster:

They have a filter for that though in their search engine (which undeniably sucks but still.)