Author Topic: Parts in games that make you angry/happy  (Read 3451 times)

When the concept of a game is like perfect but there's a flaw or two that just makes the whole game terrible

when tutorials are either unclear or unnecessarily long.
I also hate slow menus.

Online passes blocking you from multiplayer.

Im looking at you Last of Us.

anything with mad stunlock fuels up anger

The combat and parkour in Assassins Creed IV.

Utter. loving. stuff.

it was a source game released in 2011. if anyone hasn't played it yet, they aren't going to
Even though i haven't played it yet, but am going to

The combat and parkour in Assassins Creed IV.

Utter. loving. stuff.
assassin's creed 4

more like

There are boats and they don't suck like the rest of the game Creed 4

Mirror's Edge is, without a doubt, one of my most favorite games of all time.

It's also one of my most rage-inducing games of all time.
« Last Edit: March 19, 2015, 10:24:30 AM by AtlasBlue »

undoing on a build with hackplant bricks isn't the best thing to deal with

I hate:

When a game forces me to play the tutorial.
When a game forgets to tell the story while you're playing it, so it has to cram it all into lengthy cut scenes (Looking at you, end of Custom Robo, with your 45 minute dialogue scene).
Quick time events.
When the game has a full minute of unskippable company logos to watch before you can play it.
First person platforming.
Having one or more alternate endings with no option to save just before the pivotal choice.
Games with only one save slot.
Having to create an account somewhere to play the game.
When a horror game tries to creep me out with a baby crying or a little kid laughing. [Spoilers: IT'S NOT CREEPY, IT'S JUST STUPID]
No option to adjust gamma.
Beginners traps. (Anything that hurts the player unexpectedly that they couldn't have possibly prepared for if they've never played before)
Pay to win games.
When I want to buy something within a free-to-play game so I can support the devs, but I am forced to buy their own special currency so I eternally have 160 unused coins sitting in my account that I can't afford to buy anything with.
When graphics are highest priority and gameplay feels like a tacked-on afterthought.
The "I am Inigo Montoya, you killed my father, now prepare to die" storyline being repeated ad nauseum.
HUDs and characters that just don't shut the forget up and let me figure things out while I play. *Gazes longingly at Morrowind* You understood me. ;u;

Having one or more alternate endings with no option to save just before the pivotal choice.
a game with alternate endings that has a single choice near the end that makes the difference is doing something wrong

inconsistent as stuff AI
cant count the amount of times an ai in arma has shoots me once in a head from 300 meters while all his friends are still spraying into the trees i was at earlier
also had an exalt dude in xcom long war explode himself in a grenade for no reason, but it was funny as hell so idc

the last of us

the fact that it's getting so much praise
it deserves all of it. it's fantastic.
the only reason i dislike the last of us is the ending
for those who don't know it's not terrible like mass effect 3, but your main character makes a really stuffty decision
i thought the ending was great. the main character didn't care about humanity. it wasn't a bad decision, he did what was important to him.

i hate games that pretend to be interactive but in reality there are only a few choices that matter. in Walking Dead the only choices that matter are obvious. (eg save this person or let them die) but 99% of it is useless.
« Last Edit: March 19, 2015, 11:46:47 AM by McZealot »

Escort missions where you have to protect some dude, yet all the enemies decide to swarm you instead. It sucks you are a given a team of stupid ai that follow you around, yet can't shoot for stuff and the enemy wont attack them.

Unhelpful ai companions are also annoying. Can't tell them what do, they run around, can't hit a barn, shoot every blue moon, and then hide behind a wall to bark orders at you to run out in the open to do stuff while they hide in cover to not help you.

Unhelpful ai companions are also annoying. Can't tell them what do, they run around, can't hit a barn, shoot every blue moon, and then hide behind a wall to bark orders at you to run out in the open to do stuff while they hide in cover to not help you.

On Medal of Honor: European Assault and Call of Duty games, I send/push all my allies into the crossfire to get them killed so I can fight by myself.