Author Topic: Texture transparency problem  (Read 4571 times)

I want to know how I could make the background of the texture transparent, I tried anything but there is

I painted the car black separately and let the stickers white with custom support so you can see the problem more clearly, yes the actual textures have a transparent background
« Last Edit: March 26, 2015, 02:35:26 AM by Filipe »



What layer of the colours are the textures on? If they've shifted to a different colour layer then they'll forever remain white.

What layer of the colours are the textures on? If they've shifted to a different colour layer then they'll forever remain white.
I can actually paint the whole car including the stickers so they don't have a white background anymore, but you still can see the ugly planes behind them

You could turn the transparency into a slight grey to make the planes obvious, but still work with whatever colour people so choose. I don't think you can 100% rid the vehicle of the planes that images leave behind.

Transparency with color doesn't work as far as I know.

Quote from: http://mirror.dataorb.net/blockland/text/Demian%27s_Notes_on_blockland_alpha_maps.txt
Applies to Blender DTS exporter

EXPORTER: Translucent subtractive
TEXTURE: White is black, black is transparent

EXPORTER: Translucent additive
TEXTURE: White is white, black is transparent