Hello there!
I've recently started making mods for Blockland, but so far I've only really made a few small simple ones. However, a friend and I want to make some weapons for our RPG, but I don't know much about making weapons. My friend has got the modeling covered, but I'm not very familiar with scripting weapons. I know that weapons need to have a trail, emitter, projectile, etc., but I don't know what each variable defined in those datablocks really means. I've looked at other weapons made by other people, but I can't really understand what each specific variable does for the weapon. Could someone please help explain what each variable does?
Thanks!