Poll

Whats next?

BLOODLUST (Control your bloodlust. More bloodlust=Less sanity, and more violent executions.)
Academic (Random misadventures at school. Trigger happy security guards, cough drop dealers, general insanity)
Stupid Murder Mystery Super Murder Mystery as a forum adventure.
The Assassination 2 (The legos have survived the destruction of my Bedroom and are back for more killing.)
Post apocalyptic Alcoholism (Find a source of beer in the middle of a nuclear wasteland)
Random Number God The Forumers are placed in random scenarios like assassinating a national socialist general or bombing a space station, and must complete it while dealing with random dice rolls determining success.
The Eve Of Version 21 (You have 24 hours until Version 21 arrives. Make your last day in V20 the best.)
Quest for the Golden Brick (King Badspot has offered a group of condemned criminals freedom in exchange for hunting the Golden Brick)
The Jagged Alliance (Hire a bunch of mercenaries to liberate a country from an insane dictator)

Author Topic: Kill On Sight: A DayZ-ish Adventure (Dead)  (Read 14054 times)

They are in a room on the other side of that thing,

OT: try to get its attention so the Guys inside can shoot at it
but the creature can break the barrel of the gun
i thought the gun were the ones thats was stuck *facepalm*
« Last Edit: May 21, 2015, 06:08:58 AM by Mr Noobler »

So its stuck in there right? If that is so, pop out of the door and start shooting it, then go back behind the door when you have to reload, repeat until the creature is dead.


we gotta watch our back too

This isn't dead yet. Will probably be able to update later tonight or monday afternoon.

Dual weld both of the guns and shoot at that damn creature
if the killing succeeds then run away because these peeps might be hostile
Shoot at the legs.
So its stuck in there right? If that is so, pop out of the door and start shooting it, then go back behind the door when you have to reload, repeat until the creature is dead.
They are in a room on the other side of that thing,

OT: try to get its attention so the Guys inside can shoot at it



The guys with the guns are trapped in the building, and the Antilion Guardian is guarding all the doors for reference.



You burst in, dual wielding a Makarov and UDP Compact(renamed the USP to the STALKER Equivalent). You shoot the abomination multiple times, emptying entire magazines into it.

Result: A fine waste of ammo. The damn thing is still alive.



The Antilion Guardian charges towards the door, and you slam the door into it. Meanwhile, the other survivors open fire.



Another survivor attempts to fire an RPG at the Antilion, but he accidentally blows himself up along with the rest of the other guys.



The explosion destroys most of the guns. The guns that weren't destroyed are now heavily damaged.



  • Go to the tunnels leading to another part of Evocity
  • Go to the army base and hope your firepower is enough to kill the military zombies
  • Go to the abandoned workplace
  • Go back to the factory


Inventory:
Crowbar
Makarov (Empty)
UDP Compact (Empty)
Rags x3
AWP (5/10 rounds, damaged)
M249 (100/100 rounds, damaged)
AK (Damaged, Empty)

Health: Moderately wounded

Well forget, let's head to the workplace

LOGIC:
Use the rags on the guns.


Go deeper into evocity


just make that stuff

Was away for the weekend and finally got home, sorry.

LOGIC:
Use the rags on the guns.

You attempt to use the rags on the M249 and the AWP. Somehow, it repairs the guns. Barely.

Well forget, let's head to the workplace



SERVER: New random event! Vehicular Homicide! NPCs have spawned in a random location and are now piloting tanks and humvees.

That can't be good.



What a coincidence. Spawned right there. The NPCs in tanks attempt to blow you up and the Humvee driver tries to turn you into roadkill, but due to crappy AI they end up killing eachother accidentally. The vehicles explode, denying you the chance to use them.

You loot the rest of the workplace with no further incidents and find:

Dorritos x1
Rotten fruit x1
Dirty water x1

Go deeper into evocity


Left tunnels, warehouse


FAR left/right tunnels

  • Option 1: Tunnels on left
  • Option 2: Warehouse
  • Option 3: FAR tunnels on left
  • Option 4: FAR tunnels on right


Inventory:
Crowbar
Makarov (Empty)
UDP Compact (Empty)
Rags x1
Dorritos x1
Rotten fruit x1
Dirty water x1
AWP (5/10 rounds, moderately damaged)
M249 (100/100 rounds, moderately damaged)
AK (Damaged, Empty)

Health: Moderately wounded
« Last Edit: May 25, 2015, 08:19:11 PM by tber123 »


Option 2: Warehouse



You see another group of zombies and four dead newbies.



The dead newbies have no loot on hand other than a helmet.



You have enough firepower to blaze through the zombies, but perhaps theres another way in that will let you save your ammo for a future encounter.

  • Action: ________________________


Inventory:
Crowbar
Makarov (Empty)
UDP Compact (Empty)
Rags x1
Dorritos x1
Rotten fruit x1
Dirty water x1
AWP (5/10 rounds, moderately damaged)
M249 (100/100 rounds, moderately damaged)
AK (Damaged, Empty)

Health: Moderately wounded

Current Server: GalaxyServers DayZ Evocity [CUSTOM PLAYERMODELS] [INCREASED VEHICLE SPAWNS] [CUSTOM ZOMBIES] [RANDOM EVENTS] [INCREASED HELICOPTER CRASHES] [CUSTOM WEAPONS]

Should I just kill this off and do Quest For The Golden Brick instead?