Author Topic: SITY Mod (MORE FEATURES!)  (Read 3085 times)

    My formula for life is very simple: in the morning, wake up; at night, go to sleep. In between I try and occupy myself as best I can.
    -Cary Grant

    *Note is not a modified version of another City RPG
    Progress
    %10
    Lines of Code: about 235

    • CrimeSystem:
    Ever been annoyed because you plotted the perfect murder but still got arrested even though there was no wittnesses? Worry no longer SITY the crime has to bee witnessed and reported. BUT if you are no longer around when the body is found there may be evidence (VeiwBelow)
    • Evidence FOUND! :
    If no one wittnessed you commiting or cleaning the crime then the police come in and search for evidence it can be as simple as a muddy foot print to as complex as blood left at the scene. But don't worry you can pick up evidence
    • Blood dosnt clean easy:

    When you get blood on clothing the only choice is to buy new clothes, in other words you have to dispose of your clothes where the police cant find them and buy new clothes

    • Crime Do$nt pay
    When you get thrown in jail you are in there for a long time, jail sentences can be as few as 10 minutes for shop lifting up to 2 days(Of reallife) for Flash Mob

    • Health&Fitness
    You need to vist a doctor to find your current health rating if you choose not to get a health report then you are at risk for diesies

    • A client sided mod to work with SITY
    Think of one of the most annoying things about jjStorms city rpg "Memorizing the codes" well with SITY mod worry no longer, there is a seprate client addon that adds a actual GUI! From this gui you can schedule doctors apointments, Assassinations, and much more

    • Bank Rupt
    I remember sitting there in a city rpg and having to quit because I was broke and had to pay taxes, well in SITY you can file for bank ruptcy, this will give you $20000 but you will lose all proporty and it will ruin your credit score

    • Jobs
    In SITY you can have up to 3 jobs + check the news papers website for job listings such as "1000 wood for $500"

    • Custom Jobs
    I remember one of my favorite things about JJStorms City RPG was the ability for someone with little scripting knowledge to make custom jobs well SITY is taking that a step further, in SITY you have to have NO scripting knowledge, SITY has a custom jobs GUI that allows you to make your own jobs with options like Name, Taxes, Salary, Spawn items, Apearence and much more, How ever if you would like to add your own items or specifics to the job you would have to have basic to moderate scripting knowledge

    • Buying Materials
    I always thought it was kinda funny all you had to do was buy the land in all other city RPGS, Well in SITY you have to buy blocks, but don't worry they are not unreasonably priced there are packs such as $25 for a pack of 100 up to $1,000 for 5,000 blocks

    • Property
    In SITY you do not place lots, in SITY a lot is set by the admin and to buy a lot you stand on top of a lot and open your phone, a Real estate  agencys website will open and click buy :)

    Pictures
    *Note this is very early GUI and enhancement suggestions would be appreciated

    • Phone
    Ever ger tired of having to go to the bank just to find out you have nothing in it, Well in SITY you can check said stuff from your phone, now this dosnt replace interaction such as you cannot deposit money without being at a ATM or at the bank



    • Inventory

    I always thought it was kinda funny that you can't bring grocries home you just eat it in the spot, so in SITY you have an inventory which will act like the deus ex inventory system you will start with a standard back pack (32 slots) and each item takes a certain amount of slots, you can store stuff in vehicles and buy bigger backpacks
    *Please note on both of these there will be more websites and the inventory system i just got started on[/list]
    « Last Edit: May 04, 2015, 12:41:43 AM by SuperFlaminninja³ »

    How will this be any different from other City RPGs except with a more advanced crime system? Still sounds like it'll be a TDM to me.

    How will this be any different from other City RPGs except with a more advanced crime system? Still sounds like it'll be a TDM to me.

    This is because one of the biggest draws in a cityRPG is crime or law. If people can introduce something just as fun, or even more fun, people will deathmatch less.

    Until then, having cops and criminals draws the most players and seems the be the most popular kind of cityRPG, why fix what isn't broken?

    Could we get some more info on this? Is it pretty much just going to be Iban's City RPG with more advanced crime?

    Could we get some more info on this? Is it pretty much just going to be Iban's City RPG with more advanced crime?
    sorry phone died while posting



    can you make a custom gui for this?






    Happy?
    very

    the guis look alright tbh, i wouldnt mind helping tho if you need it

    very

    the guis look alright tbh, i wouldnt mind helping tho if you need it
    what are you good at?