Poll

Should Blockland have Oculus Rift support?

Yes
No
Maybe
I Don't Know

Author Topic: Should Blockland have Oculus Rift support?  (Read 2102 times)

Since Blockland has a first-person mode, wouldn't be cool if Blockland officially support Oculus Rift?

then you walk in the ghetto in real life and think SPAM and try and find your admin wand

Maybe

Maybe Not

Maybe Bread



Based Baddy will have to introduce roosterulus Rift support as well

https://youtu.be/fXgZGZMaUks?t=1m48s

I couldn't find it work very well. The odd movements of the character and the claustrophobic envoriments/everything would result in pretty bad motion sicknesss fast.


Blockland isn't really optimized for something like the Oculus Rift. For example can you imagine how it would feel if you start up the game to have the main menu slam you right in the face? It would be terrible and feel tacked on during movement too.
I couldn't find it work very well. The odd movements of the character and the claustrophobic envoriments/everything would result in pretty bad motion sicknesss fast.
I believe Port did make a more cinematic camera for first person so that could probably help with that maybe.

no
i just want blockland to be updated or torque to be updated so blockland can be updated

no
i just want blockland to be updated or torque to be updated so blockland can be updated
True

Doesn't Torque have a new engine? Torque 3D & 2D?

Doesn't Torque have a new engine? Torque 3D & 2D?
yes but badspot would have to rewrite the entire game again to get it
if we were to move onto another engine though, torque3d may not be it

yes but badspot would have to rewrite the entire game again to get it
if we were to move onto another engine though, torque3d may not be it

unreal 4

yes but badspot would have to rewrite the entire game again to get it
if we were to move onto another engine though, torque3d may not be it

Dang, how about Unity 3D? Just saying.