† but your server will start coughing up blood and begging for death after about a few hours of hosting
I should start out straight and say this project was a failure from start to finish. It wasn't planned out, this mod literally started as just an experiment with placing bricks via code. I simply added more and more and more onto it as time went by and pretty soon it was a game that was based on completely non-thought-out code due to not having had any goals in the first place. The mod is a huge mess, but miraculously works†. I've been compelled to release it by countless people since it's kinda fun to play when it isn't violently murdering your server.
Video demonstration:
https://leopard.hosting.pecon.us/download.php?f=baiky&name=dungeonGenerator.webm (5:42)
So here it is.
Server_Dungeons.zipIt has a good handful of required add-ons as well.
Brick_Dungeon - Contains a bunch of custom bricks I commissioned for this
Brick_SingleChest - Public brick made by Siba
Colorset_Spectrum - Things will look really weird if you don't use this.
System_ModSpells - Modular spell system made by me. It's not finished yet, but the features that Dungeon Generator needs work.
Spells_Dungeon - Dungeon Generator spellset.
Weapon_DungeonBladePack - Modification of some RPG swords pack that includes the stock melee weapons used in Dungeon Generator.
Weapon_Dungeon-RareSwords - You better not cheat to get these.
whispers.ogg - Required for a certain aesthetic effect.
Credits to resources I borrowed or commissioned can be found in the description.txt for Server_Dungeons
Quick easy setup guide
1: Start a minigame with datablock noJetPlayer and only a bronze dagger for starting item.
2: Make your minigame default somehow (Use Server_DefaultMinigame, Slayer, or whatever. Just know that Slayer may cause the game to lag out while restarting the Dungeon)
3: Do /startDungeon
enjoy killing your server