Author Topic: Jasa's Brick Tesselation Fun  (Read 3660 times)


« Last Edit: June 05, 2015, 02:08:09 AM by Emgiell »




So basically, you made a script to generate new blbs for cubic bricks with slightly extruded faces?

So basically, you made a script to generate new blbs for cubic bricks with slightly extruded faces?
Yep.

I love this. Sucks that it took someone this long to do this. People have wanted this forever.

But this is only possible because of the shaders right? What is this, parallax occlusion mapping?


But this is only possible because of the shaders right?
Don't believe so, I think it simply looks at the texture.

Fack double post

Don't believe so, I think it simply looks at the texture.

Fack double post
It has nothing to do with textures or shaders, or tesselation.

It
generates new blbs for cubic bricks with slightly extruded faces

Here come the fun police, aka Zeblote.

umm just sayin thats not REALY tesselation nice try bro but you aren't fooling us!!!!

still looks really freakin nice though, good job jasa

umm just sayin thats not REALY tesselation nice try bro but you aren't fooling us!!!!

still looks really freakin nice though, good job jasa
Thanks man.

I figured it's a lot easier, faster, and more efficient doing it this way than spending months getting it to work as an actual shader. This way people that join don't need to download a shader to view a build how the host intends. Not to mention it has pretty much no performance impact compared to a shader AND can run on Intel integrated toasters this way.

-snip-

Hopefully it's only applied to visible brick tops right? It hides the other studs right? Sort of like the octro-tree thing?