So I added an extension to my map, but when It is loaded and people try to join, they spawn and then lag out and crash. One of the people told me this was what there console was telling them, is it a type of brick I used? When I run my original map, it dosen't crash anyone. Only a new expansion, which isn't even large.
What it tells me-
Flushing texture cache...
\dev\Blockland\trunk\engine\bricks\octShadows.cpp:176 - GL Error: 1281 - GL_INVALID_VALUE
Regenerating Shadow Map FBOs...
Flushing texture cache...
\dev\Blockland\trunk\engine\bricks\octShadows.cpp:176 - GL Error: 1281 - GL_INVALID_VALUE
Regenerating Shadow Map FBOs...
EDIT
So when I host the server as a dedicated server and load the bricks, it crashes me too.