Author Topic: How would i save variables to a server  (Read 2575 times)

like, 100% default
I see nothing against using it in this case, it will save their position, items, variables, everything
it's kind of like how MC works, when you log into MC all of your stuff doesn't reset

would it save Variables? and would force required add-on work? also if the player De-Activates my Add-On on a server but keeps player Persistence on wouldn't it save over?

Persistence wouldn't know to save a variable without your add-on being enabled to tell it to save that variable, so no

What are you making? Depending on what it is, saving everything that persistence does might not be desirable.

Persistence wouldn't know to save a variable without your add-on being enabled to tell it to save that variable, so no

What are you making? Depending on what it is, saving everything that persistence does might not be desirable.
Its a RPG

I say just write your own database system utilizing the file object class.

Its a RPG

if you be more descriptive, we can be more helpful

it sounds a lot like badspot's player persistence addon would work amazingly well here

well its a Fallout RPG and its not gonna be public any more

well its a Fallout RPG and its not gonna be public any more

Still not seeing any reason not to use player persistence.

Would it save player Variables? and could you force it

Would it save player Variables?
Quote
Script_Player_Persistence

and could you force it
Yes. Just look through the script. It's in your add-ons directory.

Would it save player Variables? and could you force it
it will save any variables you tell it to save