Poll

is this cool?

cool
7 (77.8%)
not cool
2 (22.2%)

Total Members Voted: 9

Author Topic: Let's play Fallout: New Vegas together [Road to New Vegas]  (Read 9214 times)

challenge someone to a fistfight

The Protagonist goes around town and dares random people to a fistfight, although everyone declines his offer and walks away.



Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(6) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag



Head out towards New Vegas.

Head out towards New Vegas.

The Protagonist heads out to find New Vegas, but on the road, he encounters what appears to be Powder Gang members in a small encampment, it might have loot.



Will The Protagonist attack the Powder Gang members and take any loot he can find, or will you pass the camp and head into the town just a little bit down the road.



Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(6) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag



destroy the opposition

destroy the opposition

The Protagonist utterly destroys the Powder Gangers, sneaking up behind their camp and planting a bullet in both of them before they could even realize what happened.



Powder Ganger 1 is dead.



Powder Ganger 2 is dead.

The Protagonist loots the bodies, as well as looting any boxes in the camp.


The Protagonist has obtained (3) Dynamite, (1) 9mm Pistol, (1) Stimpak and 20 gauge ammunition.



Caps: 1246

Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun
(3) Dynamite
9mm Pistol

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(7) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag



« Last Edit: June 26, 2015, 04:53:13 PM by Zharthon »

There should be a main road to New Vegas right from the Powder Ganger encampment, right? Go there.

There should be a main road to New Vegas right from the Powder Ganger encampment, right? Go there.

On the way to Primm, The Protagonist spots some type of gecko running around the fields.



Will The Protagonist open fire at the gecko, or will he continue on his way..?



Caps: 1246

Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun
(3) Dynamite
9mm Pistol

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(7) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag



Fresh meat. Kill them all.

Fresh meat. Kill them all.

The Protagonist shoots one gecko clean through the head, killing it instantly.

Although to his surprise, another gecko leaps out from cover, The Protagonist shoots the second gecko, landing a headshot that blew it's head clean off.



The Protagonist skins both geckos, only able to obtain gecko hide from one gecko and gecko meat from the second gecko.



Caps: 1246

Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun
(3) Dynamite
9mm Pistol

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(7) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag
(1) Gecko Meat (+2 Radiation)




The Protagonist walks down the road, you are pretty tired and you could use a little rest, so why not make a stop.



The Protagonist notices that there are two possible stops, Primm and Nipton, you can note that Primm is closer than Nipton.

: So damned tired, gotta find someplace to rest in, anywhere.



Caps: 1246

Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun
(3) Dynamite
9mm Pistol

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(7) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag
(1) Gecko Meat (2+ Radiation)


« Last Edit: June 26, 2015, 06:07:46 PM by Zharthon »

Primm

What could possibly go wrong?

Primm

What could possibly go wrong?
About 8 mines
2 raiders/looters waiting for you infront of the casino
Snipers pot shotting you from a broken roller coaster
A hotel filled with raiders and a dude with an incinerator. like, what the forget even is that thing. You're literally shooting fire from a flamethrower that can go about 50 feet, how is that realistic at all.
« Last Edit: June 26, 2015, 07:14:12 PM by ButlerBlockhead125 »

Primm

What could possibly go wrong?

The Protagonist walks up to Primm, only to be greeted by an NCR Trooper, the guard apparently allows free entry inside, although he warns you about the dangers of the town- you decide go inside Primm.



Later down the road, The Protagonist notes that there are two locations to go to, past the bridge or straight down the road and into the NCR camp.





Where will The Protagonist go to?



Caps: 1246

Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun
(3) Dynamite
9mm Pistol

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(7) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag
(1) Gecko Meat (2+ Radiation)




Bridge

The Protagonist heads over to the bridge, looking down at the bridge-- you can clearly see that three mines have been placed on it.



Does The Protagonist want to go through the bridge slowly by crouching and disarming the mines, or does he want to make a run for it and have the mines explode behind him..?



Caps: 1246

Weapons:
.357 Magnum Revolver
10mm Alloy Steel Pistol (In hand)
Boxing Gloves
Single Shotgun
(3) Dynamite
9mm Pistol

Armor:
Merc Troublemaker Outfit (Currently wearing)
Combat Helmet (Currently wearing)

Aid:
(1) Med-X
(7) Stimpacks
(1) Turbo
(1) Jet
(1) Doctor Bag
(1) Gecko Meat (2+ Radiation)